George Level 1 of the Dungeon (0, 0, D:1) a kobold corpse (1, 40, D:1) a +0 dagger (12, 10, D:1) a +0 club (12, 31, D:1) a jackal corpse (skeletalised by now) (14, 8, D:1) a stone (14, 16, D:1) a frilled lizard corpse (skeletalised by now) (15, 4, D:1) a stone (16, 2, D:1) a +0 short sword (26, 12, D:1) a +0 dagger (26, 17, D:1) a stone (26, 20, D:1) 2 stones a +0 dagger (26, 22, D:1) a stone (26, 24, D:1) 9 stones (27, 25, D:1) a +0 dagger 4 stones (29, 2, D:1) a stone (29, 3, D:1) a stone (29, 6, D:1) a +0 whip (35, 37, D:1) a +0 leather armour (44, 9, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (0, 1, D:2) a jackal corpse (2, -2, D:2) a +0 robe (5, -14, D:2) a goblin corpse