George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -26, D:1) a +0 dagger (9, -12, D:1) 10 stones (10, -34, D:1) 8 needles of paralysis (12, -33, D:1) a +0 whip (12, -4, D:1) a +0 club a +0 large shield (23, -21, D:1) 25 stones (33, 11, D:1) a +0 leather armour (39, -17, D:1) a +0 ring mail (40, -33, D:1) 22 arrows (40, -24, D:1) 15 poisoned needles (44, -23, D:1) a +0 dagger (52, -4, D:1) a +0 club (59, -27, D:1) 18 stones (62, -22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (5, -9, D:2) a stone (7, -10, D:2) a stone (8, 3, D:2) 28 bolts (14, -10, D:2) 10 arrows (14, 1, D:2) a +0 club (14, 2, D:2) a +0 robe (21, 26, D:2) a +0 club (22, -11, D:2) a +0 club (22, -8, D:2) 18 stones (25, -12, D:2) a stone (29, -5, D:2) a stone (30, -5, D:2) a stone (32, -5, D:2) a stone (35, -5, D:2) a +0 club a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 stones (6, 20, D:3) an adder corpse (skeletalised by now) (9, 15, D:3) 20 stones (17, 30, D:3) a rat corpse (skeletalised by now) (19, 18, D:3) a cursed -1 club (19, 27, D:3) a worm corpse (20, 19, D:3) a +0 dagger (21, 19, D:3) a +0 dagger of electrocution (22, 19, D:3) a +0 whip (27, 20, D:3) a bat corpse (30, 23, D:3) 16 bolts (31, 16, D:3) a hobgoblin corpse (39, 18, D:3) a +0 whip (40, 4, D:3) 23 arrows (40, 15, D:3) a dart slug corpse