George Level 1 of the Dungeon (0, 0, D:1) a +0 shield (1, -6, D:1) a +0 centaur barding (6, 21, D:1) 18 stones (16, -6, D:1) a +0 mace (17, 29, D:1) a +0 leather armour (20, 27, D:1) 14 stones (23, -8, D:1) a +0 short sword (29, 4, D:1) 25 arrows (46, -10, D:1) 23 stones (47, 32, D:1) a +0 club (52, 35, D:1) a +0 club (53, 1, D:1) a +0 plate armour (57, 5, D:1) 13 poisoned needles (57, 25, D:1) a +0 hunting sling (60, 33, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, -23, D:2) a +0 club (14, -35, D:2) a +0 dagger (17, -39, D:2) a +4 dagger (22, -34, D:2) a +0 ring mail (24, -24, D:2) a +0 robe (28, -10, D:2) 23 stones (30, -31, D:2) a +0 club a +0 robe (30, -29, D:2) a +0 helmet (43, -12, D:2) a +0 leather armour (44, -2, D:2) a +0 club (45, -17, D:2) a +0 club (48, -12, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (7, -31, D:3) a +0 flail a +0 leather armour a +0 falchion a +0 scale mail a +4 dagger a +0 robe a +0 leather armour (14, 1, D:3) a +0 trident a +0 leather armour (14, 2, D:3) a +0 leather armour a +0 hand axe a +0 leather armour (14, 3, D:3) a +0 hand axe (15, -13, D:3) a +0 dagger (17, -13, D:3) a +0 leather armour (23, 5, D:3) a +0 quarterstaff (30, -21, D:3) 13 stones (33, -20, D:3) a +0 morningstar (38, 6, D:3) a +0 chain mail (44, 5, D:3) a +0 flail of protection (45, -20, D:3) a +0 club (49, -35, D:3) a +0 blowgun 15 poisoned needles (52, -35, D:3) a poisoned needle (53, -35, D:3) a poisoned needle (54, -34, D:3) a poisoned needle Level 4 of the Dungeon (8, 2, D:4) a +0 hand axe (14, 16, D:4) 21 bolts