George Level 1 of the Dungeon (0, 0, D:1) 23 stones (7, 19, D:1) a +0 hand axe (13, -4, D:1) a +0 robe (19, 3, D:1) a +0 leather armour (21, -26, D:1) a +0 spear (22, -1, D:1) a +0 dagger (28, 12, D:1) a +0 robe (34, -11, D:1) a +0 leather armour (35, 18, D:1) a +0 mace (48, -10, D:1) a +0 club (54, 5, D:1) 22 stones (55, 7, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 9, D:2) 15 stones (7, 17, D:2) a +0 scythe a +2 robe of fire resistance (8, 28, D:2) a +0 dagger (14, 25, D:2) a +0 dagger (16, 36, D:2) a +0 robe (18, 21, D:2) a +0 trident (18, 34, D:2) a +0 whip (19, 38, D:2) 35 stones (22, 5, D:2) a +0 falchion a +0 scale mail (32, 27, D:2) a +0 dagger (33, 11, D:2) a +0 whip (34, 9, D:2) a +0 club (44, 34, D:2) 12 poisoned needles (49, 24, D:2) 6 curare-tipped needles Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, -35, D:3) 17 sling bullets (5, -32, D:3) 17 stones (7, 2, D:3) a +0 leather armour (8, 10, D:3) 17 bolts (10, 5, D:3) a +0 leather armour (15, -21, D:3) a +0 quarterstaff (20, -10, D:3) a cursed -1 club a +0 flail (21, 6, D:3) 7 needles of paralysis (23, -32, D:3) 24 stones (26, -27, D:3) a +0 club (29, -18, D:3) a +0 whip (29, 0, D:3) a +0 robe (35, -19, D:3) a +0 leather armour (43, -23, D:3) a +0 battleaxe (45, -32, D:3) a +0 hand axe a +0 leather armour (46, -32, D:3) a +0 hand axe Level 4 of the Dungeon (6, -3, D:4) a +2 flail of crushing (13, 31, D:4) a +0 hunting sling (15, -4, D:4) a +0 robe a +3 dagger (15, 22, D:4) a cursed -2 trident (16, -4, D:4) a +0 mace (17, -3, D:4) a +0 flail (17, 14, D:4) a +0 helmet (33, 6, D:4) 26 arrows (44, 8, D:4) a wand of flame (0/48) (49, 16, D:4) a +0 falchion (50, 7, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail a +0 ring mail a +0 hand axe (0, 15, D:5) a +0 trident a +0 ring mail (0, 27, D:5) a +0 hand axe (1, 0, D:5) a +0 hand axe (1, 13, D:5) a +0 dagger a +0 ring mail a +0 flail a cursed +0 ring mail (1, 14, D:5) a cursed -1 dagger a +0 robe a +1 mace of holy wrath (2, -5, D:5) 14 stones (2, -2, D:5) a cursed -1 hand axe (2, 14, D:5) a +0 hand axe a +2 dagger of freezing a +0 robe (3, -2, D:5) a +0 leather armour a +0 flail (3, 6, D:5) a +0 dagger a +0 robe (11, 3, D:5) a +0 robe (11, 17, D:5) a +0 buckler (15, -11, D:5) a +0 mace a +0 leather armour a +0 flail a +0 scale mail a +0 short sword a +0 ring mail a +0 hand axe a +0 spear a +0 whip a +0 leather armour a +0 whip (16, -10, D:5) a +0 halberd (18, 4, D:5) a +0 dagger (19, -9, D:5) 3 potions of magic a potion of ambrosia (23, -4, D:5) a +0 scale mail (24, 0, D:5) 20 stones (27, 9, D:5) a +0 halberd (36, 25, D:5) 18 stones (44, -2, D:5) a cursed -2 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a cursed -1 war axe (2, -6, D:6) a +0 glaive (2, 3, D:6) 13 sling bullets (5, -7, D:6) a book of Changes (6, 21, D:6) 15 sling bullets (7, 24, D:6) 13 stones (8, 13, D:6) a +0 robe (9, -5, D:6) 23 stones (12, 26, D:6) a +0 long sword (13, 1, D:6) a +0 robe a +0 dagger (13, 4, D:6) a +0 flail (16, 2, D:6) a +1 hand axe of flaming (18, 14, D:6) an arrow (19, -10, D:6) a +0 mace (19, -4, D:6) a +0 mace (19, -3, D:6) a +0 mace (19, 13, D:6) an arrow (20, -6, D:6) a +0 mace (20, -4, D:6) a +3 quarterstaff of chaos a +0 cloak (20, -3, D:6) a +0 helmet of intelligence (20, 12, D:6) an arrow (21, -4, D:6) a +0 mace (21, -2, D:6) a +0 mace (21, 11, D:6) an arrow (23, 12, D:6) a +0 robe a +0 dagger (23, 14, D:6) a cursed +0 ring mail a +0 hand axe (24, 8, D:6) 12 stones 15 arrows a +0 shortbow (24, 11, D:6) a cursed -1 scale mail a +0 club (24, 13, D:6) a +0 leather armour a +0 club (24, 14, D:6) a +0 ring mail a +0 flail (26, 23, D:6) a +0 scale mail (28, -11, D:6) 14 arrows (30, -8, D:6) a +0 robe (33, -1, D:6) a +0 dagger (33, 14, D:6) a +0 whip (35, 24, D:6) 21 poisoned needles (39, 20, D:6) a +0 trident Level 7 of the Dungeon [Shop] Zerum's Food Emporium a meat ration (50 gold) a meat ration (50 gold) a royal jelly (20 gold) a meat ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) a royal jelly (20 gold) a bread ration (50 gold) 4 fruits (60 gold) [Shop] Esemit's Antique Weapon Emporium a +0 club (21 gold) a +0 flail (73 gold) a +0 mace of protection (117 gold) a +0 short sword (63 gold) a +0 hunting sling (31 gold) the +1 hand axe of the Curious Emperors {vamp, rC++ Int-5 Dex+3 Stlth+} (779 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-5). It affects your dexterity (+3). It greatly protects you from cold. It makes you more stealthy. the cursed +1 dagger of Nuokoceh {speed, MR+ SInv} (520 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. a +0 glaive (136 gold) a +0 arbalest (94 gold) a +0 longbow of freezing (212 gold) a +0 short sword (63 gold) [Shop] Ruson's Weapon Emporium a +2 glaive of protection (277 gold) the +8 scimitar of Hazurocw {freeze, rC++ Str+4} (1121 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It greatly protects you from cold. a +3 blowgun (273 gold) a +0 trident (49 gold) a +0 quarterstaff (56 gold) 17 sling bullets (119 gold) a +0 whip (35 gold) a +0 rapier (56 gold) a +1 spear of piercing (161 gold) 6 needles of paralysis (50 gold) a +0 shortbow (42 gold) (0, 0, D:7) a potion of magic (3, -3, D:7) a +0 dagger (4, -25, D:7) a +0 ring mail (6, -16, D:7) 14 poisoned needles (15, -26, D:7) a +0 scale mail (16, -24, D:7) 25 sling bullets (32, -8, D:7) a +0 dagger of electrocution (32, -7, D:7) a +0 dagger (32, -6, D:7) 2 stones (33, -7, D:7) a +0 short sword (33, -6, D:7) a +0 short sword (38, -38, D:7) a +0 whip (42, -30, D:7) an uncursed ring of stealth Level 8 of the Dungeon (0, 0, D:8) 6 stones (2, 19, D:8) 23 bolts (6, -4, D:8) a +0 dagger a +0 robe (7, -22, D:8) a +4 war axe of freezing (7, 1, D:8) a cursed -1 whip a +0 chain mail a cursed -3 hand axe (7, 2, D:8) a tomahawk (8, 1, D:8) a tomahawk a +0 morningstar a +0 leather armour (10, -25, D:8) a +0 giant spiked club a +0 giant club (16, -19, D:8) a +0 quarterstaff (23, -33, D:8) a potion of magic (26, -33, D:8) a +0 giant spiked club (27, 8, D:8) a wand of digging (11/24) (29, 3, D:8) a wand of polymorph (14/24) (32, 2, D:8) a +3 dagger of distortion a +2 robe of magic resistance (36, 7, D:8) 10 stones (37, -27, D:8) a +0 club (41, -13, D:8) a +0 cloak (43, -14, D:8) a cursed -2 dagger a +0 robe a +0 short sword (43, -13, D:8) a +1 war axe of chopping a +2 war axe of distortion (44, -14, D:8) a +0 trident (57, -5, D:8) a cursed -2 giant spiked club a +0 giant spiked club (58, -32, D:8) a +0 falchion (63, -22, D:8) an arrow (63, -21, D:8) an arrow (64, -31, D:8) a book of Party Tricks (64, -11, D:8) 13 poisoned needles (65, -24, D:8) a +0 shortbow 25 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 whip 5 stones (0, 14, D:9) a potion of lignification (1, -7, D:9) a +0 mace (1, 0, D:9) a +0 whip (1, 1, D:9) a stone a +0 whip (1, 3, D:9) a stone (1, 4, D:9) a stone (2, -6, D:9) 14 sling bullets (2, 1, D:9) 2 stones (2, 8, D:9) a +0 giant club (3, -3, D:9) a +2 cloak (5, 3, D:9) a +0 scale mail (6, -6, D:9) a +0 mace (6, -5, D:9) a +0 plate armour a +0 mace (6, -4, D:9) a +0 leather armour a +0 hand axe (7, -5, D:9) a cursed -2 mace a +0 hand axe (12, -4, D:9) 11 bolts (13, -22, D:9) a +0 plate armour a +0 trident (14, -23, D:9) a +0 whip (15, -21, D:9) a +0 leather armour a +0 hand axe (21, -14, D:9) 9 potions of degeneration (22, 13, D:9) a +0 leather armour (25, 0, D:9) 21 stones (29, -35, D:9) a +0 hand axe a +0 chain mail a +0 whip a +0 broad axe a cursed +0 chain mail a cursed -3 whip (30, -35, D:9) a cursed -3 dagger a +0 robe a +0 flail a +0 animal skin (31, -36, D:9) a +0 hand axe a +0 leather armour (31, -35, D:9) a +0 dagger a +0 robe (31, -34, D:9) a +0 whip a +0 animal skin (31, -17, D:9) a +0 war axe (37, -13, D:9) a +0 quarterstaff (37, 0, D:9) a +0 ring mail (44, -34, D:9) a +0 mace a +0 scale mail (44, -32, D:9) a +0 dagger a +0 robe (44, -6, D:9) an uncursed staff of poison (45, -38, D:9) a +0 whip a +0 chain mail (45, -37, D:9) a +0 war axe a +0 plate armour (46, -33, D:9) a +0 dagger (47, -34, D:9) a +0 club (48, -36, D:9) a +0 dagger a +0 leather armour (50, 8, D:9) a +2 ring of intelligence a wand of iceblast (0/15) (53, 13, D:9) a +0 giant spiked club a +0 giant club (54, -6, D:9) a book of Frost Level 10 of the Dungeon (0, 0, D:10) a +0 helmet (2, -7, D:10) a +0 robe (9, -10, D:10) a potion of degeneration (10, -4, D:10) 22 stones (10, 18, D:10) 22 poisoned needles (11, 32, D:10) a +0 scale mail (14, 6, D:10) a +0 falchion (17, -8, D:10) 32 stones (19, 25, D:10) a +0 troll leather armour (23, 16, D:10) 2 arrows (23, 17, D:10) an arrow (24, 13, D:10) a +0 shortbow 18 arrows (28, 8, D:10) 20 stones (31, 21, D:10) 25 bolts (35, -3, D:10) a book of Battle (38, 27, D:10) 21 stones (39, 7, D:10) a book of Air (45, 11, D:10) a +0 halberd of protection (52, 25, D:10) a +0 giant club a +0 giant spiked club (57, 39, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 25 bolts (9, -6, D:11) a +0 dagger a +0 dagger a +0 robe (11, -27, D:11) 4 stones (11, -26, D:11) 3 stones a +0 troll leather armour (11, -25, D:11) a cursed -3 club 4 stones a +0 blowgun 2 poisoned needles (11, -15, D:11) 14 poisoned needles (11, -6, D:11) a +0 short sword 5 stones a cursed -3 club (11, -2, D:11) a +0 whip a +0 dagger a stone (12, -25, D:11) a +0 dagger (12, -2, D:11) a stone a +0 dagger (12, -1, D:11) a +0 club a stone a +0 short sword (19, -31, D:11) a +0 flail a +0 robe (20, 9, D:11) a book of Flames (25, -29, D:11) a +0 dagger a +0 robe (28, -39, D:11) a +0 trident (30, -44, D:11) a +0 giant spiked club a +0 giant spiked club (30, -24, D:11) a +0 long sword (32, -34, D:11) a +0 buckler (33, -31, D:11) the +6 quarterstaff "Gram" {flame, -Tele rF++ Str+2 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+2). It greatly protects you from fire. It prevents most forms of teleportation. (35, -33, D:11) 14 bolts (35, -6, D:11) a curare-tipped needle (36, -6, D:11) 2 curare-tipped needles (37, -44, D:11) a +0 dagger a +0 scale mail (37, -8, D:11) a curare-tipped needle (37, -7, D:11) a curare-tipped needle (37, -6, D:11) a +0 dagger of distortion a +0 blowgun (38, -43, D:11) a +0 club a +0 flail a +0 leather armour a +0 flail a +0 leather armour (39, -9, D:11) a curare-tipped needle (47, -21, D:11) a +0 long sword (54, -2, D:11) a +0 war axe a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 22 bolts (9, -5, D:12) an uncursed ring of protection from magic the Ecumenical Temple an ice cave (0, 0, IceCv) 16 stones (0, 14, IceCv) 23 gold pieces (0, 15, IceCv) a scroll of teleportation (1, 0, IceCv) a +0 chain mail (5, 0, IceCv) an ugly thing corpse (7, 0, IceCv) a cursed +0 robe (8, -1, IceCv) 22 stones (8, 0, IceCv) a +0 club (8, 14, IceCv) 2 potions of might (8, 15, IceCv) 6 gold pieces