George Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 8, D:1) a +0 dagger (0, 11, D:1) 17 stones (1, 0, D:1) 3 stones (1, 1, D:1) a +0 club (3, 15, D:1) 16 poisoned needles (12, -7, D:1) a jackal corpse (skeletalised by now) (13, -7, D:1) a jackal corpse (skeletalised by now) (15, -11, D:1) a jackal corpse (skeletalised by now) (25, 5, D:1) a stone (28, -1, D:1) a +0 club a stone (36, -2, D:1) a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (37, 16, D:1) a +0 whip (57, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (18, -1, D:2) a hobgoblin corpse (18, 3, D:2) a cursed +0 spear (19, 37, D:2) a +0 leather armour (21, 7, D:2) 18 arrows (22, 10, D:2) a bat corpse