George Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 6, D:1) a +0 whip (0, 7, D:1) a +0 club (4, -24, D:1) a +0 dagger (9, 4, D:1) 18 stones (16, -23, D:1) a +0 dagger (17, -23, D:1) 3 stones (19, -23, D:1) 2 stones (34, 10, D:1) a +0 club (42, -22, D:1) a +0 club a +0 club (47, -12, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) 14 poisoned needles (14, 4, D:2) a rat skeleton (14, 11, D:2) a bat corpse (16, 12, D:2) a giant cockroach corpse (17, 12, D:2) a +0 club a cursed +0 robe the human corpse of Jessica (21, -7, D:2) a +0 club a stone a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, -6, D:2) 2 stones a +0 club (21, 0, D:2) a +0 hand axe (22, -6, D:2) 3 stones (22, 1, D:2) a quokka corpse (skeletalised by now) (23, 2, D:2) 13 poisoned needles 18 stones (24, -3, D:2) a rat corpse (skeletalised by now) (26, 17, D:2) 19 arrows (34, 30, D:2) 2 chunks of flesh (36, -2, D:2) a +0 club (36, 27, D:2) a +0 leather armour (43, 23, D:2) 17 gold pieces