George Level 1 of the Dungeon (4, 5, D:1) a bat corpse (skeletalised by now) (19, -10, D:1) a +0 scale mail (20, 23, D:1) a +0 whip (37, 16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 20, D:1) 22 sling bullets (41, 24, D:1) 24 stones (48, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -4, D:2) a quokka corpse (skeletalised by now) (15, 14, D:2) a +0 centaur barding (20, 12, D:2) 15 poisoned needles (unseen)