George Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 48, D:1) a +0 leather armour (7, 35, D:1) a +0 dagger a +0 dagger (14, 3, D:1) a +0 dagger (15, 25, D:1) a +0 club (21, 36, D:1) a +0 dagger (27, 6, D:1) a +0 mace (30, 11, D:1) a +0 whip (30, 17, D:1) a stone (30, 18, D:1) 9 stones (31, 18, D:1) 27 stones (36, -1, D:1) a +0 dagger (36, 13, D:1) a stone (37, 12, D:1) a stone (37, 36, D:1) a +0 dagger (38, 11, D:1) 22 stones (38, 12, D:1) 5 stones (59, 25, D:1) a stone (59, 27, D:1) a stone (59, 29, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 7, D:2) a +0 club (2, 12, D:2) a +0 whip (3, 7, D:2) a +1 war axe of electrocution (3, 13, D:2) a cursed +0 rapier (5, -3, D:2) a +0 giant club (6, -6, D:2) 26 bolts (13, 14, D:2) 17 stones (24, 19, D:2) 12 poisoned needles (33, 23, D:2) a stone (34, 39, D:2) 16 arrows (35, 22, D:2) a +0 whip 4 stones (37, 10, D:2) a +0 leather armour (38, 26, D:2) a +0 falchion (41, -13, D:2) 16 sling bullets (42, 26, D:2) a +0 robe (50, 22, D:2) a +0 mace (50, 23, D:2) 13 stones (53, 34, D:2) 12 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, -4, D:3) a +0 short sword (8, -4, D:3) a stone (9, -4, D:3) a stone (11, -4, D:3) a stone (11, -3, D:3) a stone (11, 1, D:3) a +0 long sword (14, -19, D:3) a +0 buckler (21, -16, D:3) a +0 leather armour (26, -8, D:3) a +0 scale mail (30, 2, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (9, 17, D:4) a +0 scythe a +0 robe (38, 13, D:4) a +0 mace (38, 22, D:4) a +0 robe (44, 37, D:4) a +0 quarterstaff (49, 30, D:4) a +0 mace (51, 14, D:4) a +0 quarterstaff 31 stones (51, 25, D:4) a +0 robe (57, 32, D:4) a +0 whip (62, 37, D:4) 15 stones (63, 37, D:4) 9 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a potion of curing (1, 3, D:5) a cursed -3 flail (unseen) (1, 7, D:5) a +0 flail (still there?) a tomahawk (still there?)