George Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 2, D:1) a +0 short sword (13, 28, D:1) a +0 club (15, -15, D:1) 20 stones (19, 18, D:1) a +0 dagger (28, -16, D:1) a +0 club (29, -7, D:1) a +0 whip (29, 10, D:1) a +0 club (34, 21, D:1) a +0 short sword (35, 21, D:1) a +0 dagger (39, -9, D:1) a +0 dagger (40, -10, D:1) 5 stones (40, -9, D:1) a +0 whip (41, 27, D:1) a +0 ring mail (44, -14, D:1) a +0 ring mail (56, 11, D:1) a +0 dagger of speed Level 2 of the Dungeon (1, 1, D:2) a potion of curing (8, -9, D:2) a cursed -2 club