George Level 1 of the Dungeon (6, 7, D:1) a +0 club (8, -1, D:1) a +0 club (10, 20, D:1) a +0 club (11, 23, D:1) a +0 ring mail (13, 20, D:1) a +0 club (18, 25, D:1) 15 bolts (30, 6, D:1) a +0 club (37, 18, D:1) a +0 club (38, 30, D:1) a cursed -2 dagger (43, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 0, D:2) 26 stones (4, 2, D:2) 22 bolts (5, 4, D:2) 2 stones (9, 5, D:2) a +0 short sword (9, 6, D:2) 2 stones (9, 7, D:2) a stone (9, 8, D:2) a stone (12, -16, D:2) a cursed -2 robe (32, 21, D:2) 14 arrows (42, 5, D:2) a +0 dagger (44, 12, D:2) a +0 ring mail (47, 16, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (11, -40, D:3) a leopard gecko corpse (skeletalised by now) (12, -42, D:3) 23 arrows (14, -10, D:3) a +0 falchion (19, -47, D:3) a poisoned needle (24, -42, D:3) a +0 club a +0 blowgun 8 poisoned needles (24, -39, D:3) an uncursed staff of cold (24, -15, D:3) a rat corpse (skeletalised by now) (26, -43, D:3) a poisoned needle (27, -14, D:3) a +2 robe of magic resistance (28, -44, D:3) a +0 dagger a +0 blowgun 4 poisoned needles a kobold corpse (skeletalised by now) (29, -44, D:3) a poisoned needle (30, -46, D:3) a +0 scale mail (30, -44, D:3) a poisoned needle (34, -16, D:3) a +0 mace a +0 hand axe an orc corpse (34, -15, D:3) a +0 flail a +0 trident a cursed +0 ring mail an orc corpse (37, -15, D:3) a frilled lizard corpse (45, -49, D:3) a +0 club a +0 ring mail