George Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 31, D:1) a +0 club (4, 29, D:1) 16 stones (4, 30, D:1) 9 arrows (9, 41, D:1) 24 bolts (10, 16, D:1) a +0 dagger (13, 6, D:1) a stone (14, 7, D:1) a stone (14, 9, D:1) a +0 short sword (16, 18, D:1) 23 stones (18, 14, D:1) a +0 club (20, 3, D:1) a cursed -1 dagger (21, 13, D:1) a +0 scale mail (27, 3, D:1) 24 stones (34, 5, D:1) a +0 dagger (46, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, 4, D:2) a +0 short sword (33, 13, D:2) a +0 leather armour (35, 19, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, 32, D:3) a +0 flail (12, 12, D:3) a +0 hand axe (14, 32, D:3) a +0 leather armour (14, 33, D:3) a +0 hand axe a +0 scale mail (15, 32, D:3) a +0 shield (17, 1, D:3) an uncursed amulet of rage (20, 28, D:3) 17 poisoned needles (22, 14, D:3) 21 stones (23, 19, D:3) 21 stones (25, 24, D:3) 22 sling bullets (31, 19, D:3) a +0 scale mail (31, 36, D:3) a +0 dagger (35, 36, D:3) a +0 mace (39, 17, D:3) a +0 whip (43, 17, D:3) a +0 club (44, 17, D:3) a +2 dagger of pain (49, -3, D:3) 15 stones (62, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (1, 2, D:4) a +0 whip (6, -10, D:4) a +0 ring mail (11, -1, D:4) a +0 giant spiked club (13, 12, D:4) 16 arrows (22, 0, D:4) 19 stones (26, 12, D:4) a +0 battleaxe (27, 0, D:4) a +0 hand axe (28, 13, D:4) a +0 dagger (34, -31, D:4) a +0 club (42, 18, D:4) 23 stones (46, -1, D:4) a +0 short sword a +0 chain mail 16 stones (46, 1, D:4) a +0 short sword (50, 2, D:4) 25 stones (58, -4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 21, D:5) an arrow (2, 23, D:5) a +0 ring mail a +0 trident (3, 22, D:5) 2 arrows (6, 23, D:5) 16 arrows a +0 shortbow (7, 17, D:5) a +0 leather armour (7, 24, D:5) an arrow (9, 25, D:5) an arrow (16, 7, D:5) 25 sling bullets (25, 3, D:5) 5 poisoned needles (26, 26, D:5) 22 arrows (37, -1, D:5) 3 needles of sleeping (42, -3, D:5) a +0 chain mail a +0 dagger (43, -3, D:5) a +0 mace a +0 chain mail (45, 16, D:5) a +0 scale mail (46, 12, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (10, -3, D:6) 2 curare-tipped needles (14, 2, D:6) 14 stones (19, 2, D:6) a +0 spear (19, 3, D:6) a +0 flail (20, 3, D:6) a +2 spear of piercing (42, -33, D:6) 12 sling bullets (44, -19, D:6) a +0 dagger (44, -18, D:6) a +2 dagger of venom (44, -14, D:6) a +0 whip a +0 scale mail (44, 2, D:6) a +0 leather armour (45, -19, D:6) a +0 dagger (48, -18, D:6) a +0 dagger (53, -33, D:6) a +0 dagger a +0 ring mail (57, -18, D:6) a +0 dagger (57, -17, D:6) a +0 club a +0 club (58, -18, D:6) a +0 club (58, -17, D:6) a +0 club (60, -17, D:6) a cursed -2 club (63, -16, D:6) a +0 war axe a +0 chain mail (65, -26, D:6) 26 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 37, D:7) a +0 hand axe (1, 41, D:7) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 falchion a +0 long sword a +0 chain mail a +0 ring mail (2, 37, D:7) a +0 dagger a +0 ring mail (7, 33, D:7) 2 scrolls of amnesia a wand of lightning (0/15) a wand of paralysis (0/24) a +2 dagger of venom a +0 robe (22, 25, D:7) a cursed -1 dagger a +0 robe (23, 25, D:7) 3 potions of lignification a +0 dagger (23, 26, D:7) a +0 dagger a +0 robe (27, 34, D:7) a +0 battleaxe (30, -2, D:7) 14 sling bullets (33, 46, D:7) a +0 blowgun a +0 club 14 poisoned needles (33, 47, D:7) a poisoned needle (33, 48, D:7) a poisoned needle (33, 49, D:7) 2 stones (37, 11, D:7) 18 arrows (38, 22, D:7) an uncursed amulet of inaccuracy (40, 11, D:7) 17 stones (45, 28, D:7) a scroll of noise Level 8 of the Dungeon [Shop] Hisetargh's Jewellery Shoppe a cursed -2 ring of evasion (28 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of faith (560 gold) the ring of Ryeles {rF+ EV+4} (700 gold) [ring of evasion] It affects your evasion (+4). It protects you from fire. the ring of Yhoi {Fire rN+} (506 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. an uncursed ring of see invisible (210 gold) a cursed ring of teleportation (63 gold) an uncursed ring of ice (350 gold) an uncursed amulet of guardian spirit (420 gold) (0, 0, D:8) a +0 ring mail (1, 0, D:8) a +0 hunting sling (4, 18, D:8) a +0 hunting sling (7, 16, D:8) 2 potions of degeneration (11, 0, D:8) a +0 scale mail (20, 29, D:8) 30 bolts (26, 25, D:8) a +0 giant club (28, -17, D:8) 8 stones (29, 17, D:8) a +0 leather armour (37, -11, D:8) a +2 antimagic flail a +0 leather armour (37, -8, D:8) a +0 dagger a +0 robe (42, 16, D:8) a +0 ring mail (43, 15, D:8) a +1 long sword Level 9 of the Dungeon (0, 0, D:9) the +3 quarterstaff of Annihilation {drain, *Corrode rF+++ Int-2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It renders you almost immune to fire. It lets you see invisible. It may corrode you when you take damage. (0, 24, D:9) a +0 leather armour (2, -4, D:9) a +0 hunting sling (5, 0, D:9) a +0 whip 4 stones a +0 short sword a +0 blowgun 16 poisoned needles (5, 1, D:9) a +0 dagger a +0 club a stone (5, 2, D:9) 3 stones (13, 15, D:9) a +0 mace a +0 club (14, 14, D:9) a +0 hand axe of flaming (14, 15, D:9) a +0 dagger (17, 36, D:9) a +0 shortbow 19 arrows (28, 7, D:9) a +0 shortbow 17 arrows (40, 2, D:9) a +0 robe (41, -9, D:9) 17 sling bullets (43, 19, D:9) a +0 scale mail a +0 club a +0 club a cursed +0 scale mail a +0 dagger of venom a +0 robe (45, 2, D:9) 17 stones (52, 15, D:9) a cursed +2 spear of venom a +0 robe (52, 26, D:9) a sling bullet (53, 16, D:9) a +0 hand axe a +0 robe a cursed +0 great sword a +1 robe of magic resistance (53, 17, D:9) a cursed -1 dire flail a +0 robe (54, 27, D:9) a +0 quarterstaff a +4 hunting sling of freezing a +0 leather armour 17 sling bullets (55, 27, D:9) a sling bullet Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (13, 22, D:10) a +0 whip a tomahawk (14, 18, D:10) a +0 club a +0 leather armour (15, -6, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour (15, 21, D:10) a cursed -1 club a +0 leather armour a +0 dagger a +0 robe a tomahawk (16, -6, D:10) a +0 flail a +0 trident a +0 leather armour (16, 22, D:10) a +0 club (16, 23, D:10) a +0 club a +0 leather armour a +0 club a +0 scale mail (17, -6, D:10) a +0 dagger a +0 robe (17, 23, D:10) a +0 whip a +0 dagger (20, -6, D:10) 15 arrows (22, 12, D:10) a +0 mace a +0 leather armour (23, -14, D:10) 6 curare-tipped needles (24, 14, D:10) a +0 short sword (25, 15, D:10) a +0 dagger a +0 ring mail a +0 dagger (27, -5, D:10) a +0 giant spiked club a +0 giant club (29, -3, D:10) 14 poisoned needles (32, -1, D:10) an arrow (33, -8, D:10) an arrow (33, 0, D:10) a large rock (33, 1, D:10) an arrow (33, 5, D:10) an arrow (34, -3, D:10) an arrow a +0 leather armour (35, 3, D:10) 2 large rocks (37, -13, D:10) a +0 dagger a +0 robe (37, -8, D:10) a +0 shortbow 11 arrows (38, -8, D:10) a +0 giant spiked club a +0 giant club (44, -16, D:10) a +0 giant spiked club a +0 giant spiked club (44, 2, D:10) a +0 robe (45, 24, D:10) a +0 giant club (46, 13, D:10) a +0 hand axe a +0 leather armour (46, 14, D:10) a +0 short sword a +0 dagger a +0 robe a +0 club (52, 22, D:10) a +0 ring mail (52, 24, D:10) 24 stones Level 11 of the Dungeon (0, 0, D:11) a potion of heal wounds (2, -10, D:11) 23 stones (3, -4, D:11) a +0 halberd (3, -1, D:11) a +0 glaive (4, -9, D:11) a +0 dire flail (11, -23, D:11) a +0 flail (13, -11, D:11) a +0 short sword (16, -11, D:11) 5 large rocks (23, -12, D:11) a +0 club (28, -13, D:11) a +0 battleaxe of flaming (29, -15, D:11) a water moccasin corpse the Ecumenical Temple