George Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 7, D:1) a +0 scale mail (14, -8, D:1) a +0 short sword (17, 2, D:1) a +0 hand axe (24, 4, D:1) a +0 scale mail (25, 34, D:1) 25 stones (29, 17, D:1) a stone (30, 7, D:1) a +0 leather armour (32, 22, D:1) a +0 leather armour (33, 17, D:1) a +0 short sword (43, 2, D:1) 19 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 14, D:2) 27 sling bullets (13, 46, D:2) a cursed +0 leather armour (15, 48, D:2) 8 stones (16, 15, D:2) a +0 club (17, 3, D:2) 15 poisoned needles (19, 1, D:2) a +0 spear (19, 3, D:2) a +0 robe (21, 3, D:2) a +0 leather armour (30, 17, D:2) 28 bolts (32, 59, D:2) a +0 mace (35, 61, D:2) a +0 dagger (41, 48, D:2) a +0 club (46, 21, D:2) a +0 mace (46, 32, D:2) a +0 dagger (48, 38, D:2) 19 arrows (53, 1, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) 11 stones (6, 2, D:3) a +0 whip (15, -15, D:3) a +0 dagger (15, -6, D:3) a +0 flail (19, -25, D:3) a +0 robe (21, 10, D:3) a +0 leather armour a +0 club (23, 11, D:3) a +0 dagger (32, 12, D:3) a +0 club (32, 13, D:3) 2 potions of brilliance a potion of lignification (35, 15, D:3) a +0 dagger of electrocution (38, -12, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -13, D:3) a +0 dagger (45, -10, D:3) a +0 dagger a +0 hunting sling 20 stones (46, -17, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a worker ant corpse (2, 5, D:4) a giant cockroach corpse (4, 10, D:4) a giant cockroach corpse (7, 0, D:4) a +0 blowgun (10, -22, D:4) a frilled lizard corpse (11, -11, D:4) a +0 long sword (17, -15, D:4) a frilled lizard corpse (19, -16, D:4) a giant cockroach corpse