George Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, 12, D:1) 19 stones (14, -4, D:1) 17 bolts (23, -13, D:1) a cursed -1 hand axe (23, 14, D:1) a +0 ring mail (32, 16, D:1) a +0 robe (41, 31, D:1) 12 stones (42, -10, D:1) a cursed -2 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed -1 quarterstaff (6, -11, D:2) 22 stones (7, 14, D:2) 19 sling bullets (12, -25, D:2) a +0 club (19, -14, D:2) 15 stones (24, 17, D:2) a +0 scale mail (31, 3, D:2) a +0 robe (52, -3, D:2) a +0 club (52, 11, D:2) a cursed +0 scale mail (53, -23, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 26, D:3) a quokka corpse (4, 15, D:3) 18 gold pieces (4, 25, D:3) 12 stones (6, 20, D:3) a +0 flail a +0 ring mail (8, 32, D:3) a +0 leather armour (9, 35, D:3) a +0 flail (10, 36, D:3) a +0 robe (12, 14, D:3) a +0 leather armour (12, 17, D:3) 23 stones (12, 35, D:3) a +0 club a +0 hunting sling 3 stones (14, 35, D:3) a stone (15, 35, D:3) a stone (17, 5, D:3) a book of Misfortune (17, 35, D:3) a stone (18, 35, D:3) a stone (24, 24, D:3) a +0 short sword an adder corpse (skeletalised by now) (28, -8, D:3) a jackal corpse (31, -9, D:3) a jackal corpse (32, -8, D:3) a jackal skeleton (34, 16, D:3) 6 arrows (34, 32, D:3) a +0 leather armour (36, 3, D:3) a +0 robe (39, 28, D:3) a +0 club (47, 26, D:3) a rat corpse (skeletalised by now) (53, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (57, 4, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (unseen)