George Level 1 of the Dungeon (7, -41, D:1) a +0 club (9, -23, D:1) 25 sling bullets (11, -20, D:1) 12 bolts (28, -42, D:1) a +0 club (29, -43, D:1) a +0 dagger (30, -42, D:1) a stone (32, -40, D:1) a stone (33, -39, D:1) a stone (36, -50, D:1) 18 bolts (45, -34, D:1) a +0 club (46, -50, D:1) a +0 dagger Level 2 of the Dungeon (1, 6, D:2) a +0 dagger a +0 dagger 16 stones (1, 7, D:2) a cursed -2 whip a stone (1, 8, D:2) a stone (1, 9, D:2) a stone (2, 9, D:2) a stone (8, -7, D:2) a +0 club (9, -10, D:2) 14 stones (16, 5, D:2) 15 stones (19, 9, D:2) a +0 leather armour (42, 3, D:2) a +0 shortbow Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 22, D:3) a +0 club (6, -17, D:3) a +1 leather armour of cold resistance (7, -24, D:3) a +0 club a +0 hunting sling 6 sling bullets (7, -13, D:3) a +0 club (7, -2, D:3) a jackal corpse (skeletalised by now) (7, 0, D:3) a jackal corpse (skeletalised by now) (8, -22, D:3) a sling bullet (8, -20, D:3) a sling bullet (8, -19, D:3) a sling bullet (8, -1, D:3) a jackal corpse (skeletalised by now) (8, 6, D:3) 21 stones (8, 14, D:3) a stone (9, -31, D:3) a rat corpse (skeletalised by now) (9, -20, D:3) a sling bullet (9, -18, D:3) a sling bullet (10, -18, D:3) a +0 hand axe a +0 leather armour (10, 15, D:3) 4 stones (12, 25, D:3) a +0 dagger (17, 13, D:3) a cursed -3 club (18, -3, D:3) a +0 club (20, -31, D:3) a +0 club (21, 0, D:3) a +0 short sword Level 4 of the Dungeon (12, 6, D:4) a cursed +0 hand axe an orc corpse (16, 11, D:4) a +0 ring mail (27, 6, D:4) a worker ant corpse (44, -13, D:4) 22 stones