George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 17, D:1) a +0 robe (16, 25, D:1) 15 stones (20, 30, D:1) a cursed -1 club (24, 4, D:1) a +0 hand axe (27, 13, D:1) a stone (28, 14, D:1) a stone (29, 15, D:1) a stone (29, 21, D:1) a +0 club (30, 16, D:1) a stone (31, 17, D:1) a stone (32, 18, D:1) a +0 club (32, 19, D:1) a +0 club (35, 26, D:1) 17 stones (37, 12, D:1) a +0 robe (41, 5, D:1) a +0 dagger (42, 1, D:1) a +0 club (44, 17, D:1) a +0 club (52, 2, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 17, D:2) a potion of lignification a +0 scale mail (5, -5, D:2) 12 sling bullets (12, 7, D:2) a +0 club (13, -22, D:2) 16 stones (14, -22, D:2) a +0 club (14, 7, D:2) a +0 ring mail (16, -14, D:2) a +0 ring mail (16, -11, D:2) a kobold corpse (skeletalised by now) (19, -12, D:2) a stone (20, -12, D:2) a stone (22, -12, D:2) 2 stones (36, -13, D:2) 25 stones (37, -22, D:2) a cursed -1 spear (40, -16, D:2) a +0 hand axe (44, -24, D:2) 7 poisoned needles (48, -20, D:2) a +0 hunting sling (50, -10, D:2) 22 bolts (51, 2, D:2) an adder skeleton (52, 2, D:2) a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, 0, D:3) a rat corpse (13, 4, D:3) 19 arrows (17, 4, D:3) 27 stones (20, 14, D:3) a +0 club (21, 9, D:3) 20 stones