George Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -10, D:1) 24 arrows (2, 8, D:1) a +0 robe (23, 6, D:1) 11 bolts (24, -15, D:1) a +0 dagger (25, -24, D:1) 18 arrows (26, -2, D:1) a +0 dagger (31, 17, D:1) a +0 dagger (32, -25, D:1) a +0 whip (33, -10, D:1) a +2 dagger of flaming (36, -26, D:1) a +0 hunting sling (39, -25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -13, D:2) a +0 club (8, -26, D:2) a +0 short sword a +0 ring mail (8, -15, D:2) a +0 ring mail (25, 8, D:2) a +0 dagger (36, -29, D:2) 14 bolts (37, -21, D:2) a stone (37, 17, D:2) a goblin corpse (skeletalised by now) (38, -20, D:2) a stone (39, -14, D:2) 11 stones (42, -19, D:2) a +0 dagger (44, 10, D:2) a +0 dagger (61, -27, D:2) a +0 dagger a kobold corpse Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (6, -17, D:3) a poisoned needle (8, -17, D:3) a +0 short sword (unseen)