George Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a +0 whip 2 stones (1, -1, D:1) a stone (2, 8, D:1) a cursed +0 dagger (8, 12, D:1) 16 bolts (9, 9, D:1) a rat skeleton (9, 19, D:1) a cursed -3 club a hobgoblin corpse (skeletalised by now) (9, 44, D:1) 31 stones (10, 35, D:1) a +0 dagger (16, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 36, D:1) a +0 leather armour (30, 9, D:1) a rat corpse (skeletalised by now) (34, 30, D:1) a +0 robe (35, 5, D:1) a +0 ring mail (41, 15, D:1) 5 curare-tipped needles (42, 20, D:1) a +0 club (50, 38, D:1) 17 stones