George Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (6, 20, D:1) a +0 club (8, 19, D:1) a +0 leather armour (9, 27, D:1) a cursed +0 dagger (10, 20, D:1) 19 arrows (12, -3, D:1) a goblin corpse (skeletalised by now) (12, 1, D:1) 17 arrows (12, 11, D:1) a +0 club (20, 38, D:1) a +0 robe (21, 35, D:1) a +0 club (24, 37, D:1) 8 tomahawks (25, -13, D:1) a cursed -3 whip a kobold corpse (skeletalised by now) (27, 18, D:1) a +0 dagger a goblin skeleton (33, 6, D:1) a +0 ring mail (38, 21, D:1) 21 sling bullets (42, 26, D:1) 16 stones (50, 9, D:1) a leopard gecko corpse (53, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (1, 20, D:2) a +0 scale mail (5, 15, D:2) a rat corpse (10, 31, D:2) a hobgoblin corpse (10, 34, D:2) a jackal corpse (15, 10, D:2) a +0 club a +0 robe a hobgoblin corpse