George Level 1 of the Dungeon (0, 0, D:1) a bat corpse (1, -1, D:1) a +0 spear (5, -12, D:1) a +0 club (5, -7, D:1) a cursed +0 whip (12, 0, D:1) a potion of might (14, -16, D:1) a jackal corpse