George Level 1 of the Dungeon (0, 0, D:1) 12 stones (1, 16, D:1) a +0 dagger (1, 19, D:1) a cursed +0 leather armour (10, -28, D:1) a +0 leather armour (23, -11, D:1) 15 bolts (24, 5, D:1) 22 arrows (25, 7, D:1) a stone (28, -10, D:1) 34 bolts (32, 20, D:1) a +0 scale mail (33, 15, D:1) a +0 club (34, -8, D:1) a +0 club (35, 4, D:1) 3 poisoned needles (41, 3, D:1) a +0 club (45, 13, D:1) 10 stones (48, -20, D:1) a +0 short sword a stone (58, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 10, D:2) an uncursed ring of positive energy (10, -6, D:2) a +0 whip (16, -24, D:2) a +0 chain mail (20, -12, D:2) a +0 dagger (21, -10, D:2) a +0 club a hobgoblin corpse (23, 4, D:2) a +0 ring mail (27, -22, D:2) 24 stones (31, -3, D:2) a +0 club a goblin corpse