George Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 35, D:1) a +0 short sword 3 stones (12, -1, D:1) a +0 whip 2 stones (23, 28, D:1) a +0 short sword (31, 0, D:1) 14 poisoned needles (44, 5, D:1) 4 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -1, D:2) 21 sling bullets (7, -16, D:2) an uncursed ring of loudness (8, -16, D:2) 19 arrows (8, -5, D:2) 12 poisoned needles (25, 2, D:2) 7 stones (29, -8, D:2) a +0 club (29, 4, D:2) a cursed +0 dagger a +0 animal skin (32, -9, D:2) a +0 club (43, -19, D:2) a +0 leather armour (45, -20, D:2) a +2 whip of venom (51, 9, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a kobold corpse (skeletalised by now) (8, -12, D:3) a +0 pair of boots (10, -23, D:3) a +0 quarterstaff (19, 0, D:3) a poisoned needle (19, 12, D:3) a +0 robe (20, -24, D:3) a +0 dagger (21, -1, D:3) a poisoned needle (23, -2, D:3) a +0 short sword of draining a +0 blowgun 9 poisoned needles (33, 9, D:3) 20 stones (40, -5, D:3) a +0 dagger (41, -5, D:3) a +0 club (44, -26, D:3) a +0 club (45, -25, D:3) a stone (47, -27, D:3) a stone (48, 14, D:3) a +2 whip of pain (50, -29, D:3) a +0 dagger (51, 11, D:3) a +0 dagger (53, -11, D:3) a +0 robe