George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (9, 20, D:1) a +0 leather armour (16, 2, D:1) a stone (16, 3, D:1) 15 sling bullets (17, 1, D:1) a stone (18, 1, D:1) a stone (20, 23, D:1) a +0 robe (29, 36, D:1) 21 arrows (33, 36, D:1) a +0 dagger (34, 7, D:1) a +0 whip (39, -12, D:1) a +0 spear (47, 41, D:1) a +0 club (52, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (8, 29, D:2) a +0 shield (10, 3, D:2) a +0 dagger (13, 39, D:2) a +0 hand axe (22, 31, D:2) 12 stones (24, 18, D:2) a +0 club (27, 29, D:2) a +1 dagger of venom (28, 26, D:2) a +0 club (39, 23, D:2) a cursed -2 club (40, 7, D:2) a +0 ring mail (43, 22, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a cursed -1 mace (4, -45, D:3) a +0 long sword (4, -44, D:3) a +0 mace (5, -45, D:3) a +0 trident (6, -45, D:3) a +0 scale mail (6, -44, D:3) a +0 leather armour (7, -28, D:3) 24 stones (12, -32, D:3) a cursed -3 club (12, -28, D:3) 26 stones (13, -32, D:3) a +0 whip (20, -42, D:3) a cursed +0 helmet (28, -31, D:3) a +0 dagger (32, -8, D:3) a stone (47, -8, D:3) a stone (52, -20, D:3) a +0 club (61, -10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of lignification (1, 10, D:4) 2 potions of lignification (2, 3, D:4) 13 poisoned needles (7, 13, D:4) a +0 giant spiked club (11, 5, D:4) 9 stones (18, 29, D:4) 19 stones (22, 17, D:4) a +0 leather armour (22, 24, D:4) 5 large rocks (23, 6, D:4) a +0 robe (24, -1, D:4) 19 stones (28, 9, D:4) a +0 dagger (36, 1, D:4) 8 needles of frenzy (38, -1, D:4) a +0 dagger (39, 27, D:4) a +0 whip (42, -6, D:4) a +0 quarterstaff (43, 29, D:4) a +0 hand axe (44, 29, D:4) a +0 spear (46, 15, D:4) a +0 robe (46, 27, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Livuott's Assorted Antiques a +0 dagger (48 gold) a potion of berserk rage (120 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) the +8 dagger of the Tiger {antimagic, Int+4} (1473 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). a potion of magic (192 gold) the +8 shortbow "Kuim" {freeze, rPois MR- Str-5 Stlth+} (1089 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-5). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 flail (84 gold) a scroll of identify (48 gold) a +0 war axe (84 gold) (0, 0, D:5) a +0 hand axe (3, 22, D:5) a cursed -1 club (7, -3, D:5) 21 arrows (20, 2, D:5) 27 arrows (28, -1, D:5) 14 stones (38, 11, D:5) a +0 short sword (41, 3, D:5) 23 stones (45, 10, D:5) a +0 morningstar (52, 6, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 whip a +0 ring mail (1, -1, D:6) a +0 flail (1, 0, D:6) a +0 leather armour (3, 0, D:6) 2 potions of degeneration (12, -6, D:6) 17 sling bullets (18, 11, D:6) 21 arrows a +0 shortbow (18, 13, D:6) an arrow (19, -19, D:6) a +0 hand axe (20, -19, D:6) a +0 scale mail a +0 mace (20, -18, D:6) a +0 flail (20, -9, D:6) 18 arrows (21, -19, D:6) a +0 falchion a +0 chain mail (27, 13, D:6) a +0 war axe a +0 mace a +0 robe (27, 23, D:6) a +0 giant club (28, -25, D:6) 18 bolts (28, 19, D:6) a cursed +0 ring mail a +0 falchion (30, -7, D:6) 18 poisoned needles (31, 20, D:6) a +0 chain mail a +0 trident (32, 13, D:6) an uncursed ring of flight (42, 19, D:6) a +0 robe Level 7 of the Dungeon (1, -11, D:7) a +2 helmet (5, -6, D:7) 2 potions of brilliance (6, -19, D:7) 23 stones (6, 4, D:7) 15 sling bullets (11, -14, D:7) a +0 giant spiked club (11, -1, D:7) a book of Conjurations (17, 7, D:7) 14 stones (18, 11, D:7) a +0 whip (20, 8, D:7) a +0 shortbow (22, -10, D:7) a +0 mace (37, 12, D:7) a +0 hunting sling (43, -12, D:7) a +0 broad axe of venom (46, 2, D:7) a +0 dagger a +0 chain mail a +0 giant spiked club (51, -17, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a cursed -2 falchion (3, -9, D:8) a book of Minor Magic (6, -11, D:8) 26 arrows (10, -1, D:8) a book of Clouds (12, -2, D:8) a book of Misfortune (21, -1, D:8) a +0 hand axe a +0 dagger (22, -1, D:8) a +0 dagger a +0 flail (22, 0, D:8) a +0 trident (29, -12, D:8) a +0 flail a +0 chain mail (30, -14, D:8) a +0 whip a +0 mace a +0 ring mail (30, -12, D:8) a +0 dagger a +0 robe (30, 6, D:8) a stone (31, -13, D:8) a +0 club (31, 6, D:8) 3 stones (32, 6, D:8) a stone (33, 6, D:8) 2 stones (34, -8, D:8) 27 sling bullets (34, 5, D:8) a +0 short sword (34, 7, D:8) a +0 war axe (35, 5, D:8) a +0 dagger (35, 6, D:8) a +0 club a stone (36, 5, D:8) 15 stones (36, 9, D:8) 17 stones (41, 11, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) 18 stones (11, 9, D:9) a +0 war axe (12, 0, D:9) a +0 leather armour (15, -8, D:9) 25 sling bullets (15, -2, D:9) a +0 whip (16, -7, D:9) a +0 club (16, -3, D:9) a +0 dagger a +0 robe (17, -7, D:9) a +0 dagger a +0 robe (17, -6, D:9) a poisoned needle (17, -4, D:9) a poisoned needle (17, -3, D:9) a +0 dagger a +0 robe (17, -2, D:9) a +0 whip (18, 0, D:9) a poisoned needle (18, 2, D:9) a poisoned needle (18, 4, D:9) a poisoned needle (19, -1, D:9) a +0 blowgun a poisoned needle (19, 1, D:9) a +0 dagger a +0 club a +0 dagger a +0 hand axe a poisoned needle (19, 2, D:9) a cursed -1 dagger 3 stones a +0 leather armour a +0 dagger a +0 war axe a +0 chain mail a +0 dagger a +0 short sword (19, 6, D:9) a +0 club a +0 scale mail (20, -16, D:9) a +0 club (21, 7, D:9) 25 arrows (22, -13, D:9) a +0 great sword (22, -2, D:9) a stone (23, -10, D:9) 2 stones (23, -7, D:9) a +0 leather armour (23, 0, D:9) a stone (24, 4, D:9) 3 stones (25, -10, D:9) 3 stones (26, -9, D:9) a +0 halberd (27, 25, D:9) a +0 club (30, 6, D:9) a +0 pair of gloves (30, 7, D:9) a +0 chain mail a +3 whip a +0 troll leather armour a +0 mace a +0 scale mail a +0 chain mail (33, 10, D:9) a +0 whip (43, 15, D:9) a +0 dagger (unseen) (44, -4, D:9) a +0 pair of boots (44, 26, D:9) a +0 leather armour (46, -12, D:9) a potion of brilliance (46, 13, D:9) a cursed -3 hand axe (unseen) (46, 15, D:9) a +0 flail (unseen) Level 10 of the Dungeon (0, 0, D:10) a +0 short sword 5 stones (0, 1, D:10) a cursed -2 club (0, 5, D:10) a poisoned needle (1, 1, D:10) a +0 club (1, 2, D:10) a poisoned needle 2 stones (1, 3, D:10) 2 stones (1, 4, D:10) a +0 dagger a cursed +0 robe (2, 0, D:10) a +0 blowgun 10 poisoned needles (2, 1, D:10) a +0 quarterstaff (3, -3, D:10) a +0 short sword (5, -32, D:10) 11 stones (9, -38, D:10) a wand of paralysis (0/24) (9, 17, D:10) a +0 ring mail (11, -6, D:10) 13 sling bullets (18, -10, D:10) 24 stones (21, -11, D:10) a +0 chain mail (29, -15, D:10) a +0 flail of holy wrath (42, -7, D:10) a +0 leather armour (43, -7, D:10) 15 stones (43, 8, D:10) a potion of brilliance (50, -29, D:10) a +0 war axe (56, -26, D:10) a +0 mace (57, -17, D:10) a +0 ring mail (65, -31, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 falchion 21 stones a +0 chain mail (0, 1, D:11) 2 stones a +0 battleaxe of flaming a +0 chain mail an orc corpse a black bear corpse (skeletalised by now) (0, 2, D:11) a stone a jackal corpse (skeletalised by now) (1, 0, D:11) a +0 chain mail a +3 hand axe an orc corpse an orc corpse (1, 3, D:11) a howler monkey corpse (skeletalised by now) (2, 1, D:11) a leopard gecko skeleton (5, -4, D:11) a wand of random effects (10/48) the Ecumenical Temple