George Level 1 of the Dungeon (0, 0, D:1) 16 stones (2, -2, D:1) a +0 hand axe (2, 0, D:1) a +0 club (3, 7, D:1) a stone (4, -4, D:1) 26 arrows (4, 8, D:1) a stone (5, -3, D:1) a +0 dagger (5, 8, D:1) a stone (7, 8, D:1) 2 stones (13, 2, D:1) a +0 club a +0 dagger (19, 19, D:1) a cursed -1 club (20, 40, D:1) 3 stones (21, 10, D:1) a +0 club (23, 2, D:1) a +0 spear (24, -10, D:1) a cursed -3 club (24, 40, D:1) a +0 leather armour (28, -2, D:1) a cursed -1 short sword (36, 4, D:1) 24 stones (38, 4, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (unseen) (2, -19, D:2) 13 stones (2, -1, D:2) a +0 club (still there?) a stone (still there?) (3, -7, D:2) a +0 leather armour (3, -2, D:2) a goblin corpse (3, -1, D:2) a stone (4, -2, D:2) a +0 dagger a +0 hunting sling 12 stones (6, -4, D:2) a stone 15 gold pieces (6, -1, D:2) a stone (6, 2, D:2) a potion of agility (7, -4, D:2) a stone (9, 6, D:2) a potion of curing (10, 0, D:2) a +0 club (unseen) (11, -9, D:2) a +0 short sword (11, -4, D:2) 10 gold pieces (11, 2, D:2) a stone (13, -1, D:2) 12 gold pieces (14, -10, D:2) a scroll of blinking