George Level 1 of the Dungeon (1, 1, D:1) a stone (2, -2, D:1) a +0 club (2, -1, D:1) a cursed +0 club 11 stones a +0 chain mail (2, 0, D:1) a +0 whip (3, -1, D:1) a +0 club (11, -12, D:1) 9 arrows (14, -21, D:1) a +0 club (18, 26, D:1) a +0 hand axe (20, 10, D:1) a +0 dagger (22, -18, D:1) a +0 scale mail (23, -18, D:1) a +0 club (25, 29, D:1) a +0 hunting sling (32, 13, D:1) a +0 flail a +0 ring mail (37, 29, D:1) a +0 dagger Level 2 of the Dungeon (17, -7, D:2) a +0 spear (18, -26, D:2) a +0 dagger a +0 club (18, -12, D:2) 27 stones (19, -26, D:2) a +0 club (20, -24, D:2) a +0 dagger (20, -9, D:2) 18 stones (22, -20, D:2) a +0 whip a +0 animal skin a +0 helmet (24, -21, D:2) a +0 club (24, -19, D:2) a +0 dagger (28, -27, D:2) a +0 club (30, 2, D:2) a cursed -3 club (36, -24, D:2) a stone (38, -21, D:2) a +0 short sword a stone (41, -2, D:2) a +0 hand axe (41, -1, D:2) a +0 war axe a stone a +0 dagger (43, -2, D:2) a +0 club (43, -1, D:2) a +0 short sword a +0 club (44, 4, D:2) a +0 dagger (45, -17, D:2) a +0 short sword (52, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, -11, D:3) a +0 ring mail (3, -1, D:3) a jackal corpse (skeletalised by now) (7, -5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (15, -4, D:3) a stone (16, -9, D:3) a stone (16, -8, D:3) a stone (16, -7, D:3) a stone (17, -11, D:3) a +0 short sword a stone (24, -24, D:3) a +5 dagger (26, 10, D:3) a bat skeleton (27, 8, D:3) a +0 club (27, 10, D:3) a +0 mace a +0 leather armour (28, 10, D:3) a +0 leather armour a +0 mace (28, 11, D:3) 25 stones (29, -9, D:3) a +0 short sword a kobold corpse (skeletalised by now) (30, -4, D:3) a bat skeleton (35, -8, D:3) a +0 robe (39, -10, D:3) a leopard gecko corpse (42, -5, D:3) a bat corpse