George Level 1 of the Dungeon (0, 0, D:1) 11 bolts (3, 18, D:1) a +0 club (4, 12, D:1) a +0 robe (7, -7, D:1) a +0 leather armour (12, 7, D:1) 16 stones (16, -1, D:1) a +0 club (16, 12, D:1) a +0 dagger (30, 31, D:1) a +0 dagger 3 stones (31, 11, D:1) a +0 leather armour (42, 10, D:1) a +0 short sword (52, 23, D:1) a stone (52, 25, D:1) a stone (52, 27, D:1) a stone (53, 18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 13 stones (2, 15, D:2) 14 arrows (3, 19, D:2) 24 stones (4, 4, D:2) a +0 ring mail (7, 15, D:2) a stone (10, 15, D:2) a stone (11, -17, D:2) a +0 ring mail (11, 15, D:2) a stone (12, -7, D:2) a +0 mace (12, -4, D:2) a stone (13, -3, D:2) a stone (13, 10, D:2) 18 stones (13, 23, D:2) a cursed -2 club a +0 whip (13, 24, D:2) a +0 whip (14, 15, D:2) 2 stones (16, -3, D:2) 17 stones a +0 hunting sling (22, 22, D:2) a +0 short sword 2 stones (22, 23, D:2) a +0 dagger (22, 24, D:2) 3 stones (22, 29, D:2) a +0 mace (24, 22, D:2) a cursed +0 spear (26, 22, D:2) 21 stones (27, -3, D:2) a cursed -3 dagger a kobold corpse (skeletalised by now) (28, -1, D:2) 6 stones (29, 1, D:2) a stone (30, 2, D:2) a stone (32, -2, D:2) a +0 club a +0 club a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 halberd