George Level 1 of the Dungeon (0, 0, D:1) a stone (1, -1, D:1) a stone (2, 21, D:1) a +0 club (9, 34, D:1) a +0 short sword (17, 6, D:1) a +0 dagger (17, 23, D:1) a +0 club (18, 4, D:1) a +0 club (19, 2, D:1) 20 bolts (20, 2, D:1) 2 stones (22, 0, D:1) a stone (24, -3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip a stone (2, 0, D:2) a stone (4, 0, D:2) a stone (5, 1, D:2) a stone (6, 28, D:2) a +2 whip of venom (7, 24, D:2) a stone (8, 12, D:2) 20 stones (8, 27, D:2) a +0 short sword (22, 23, D:2) a +0 dagger (23, -5, D:2) 2 stones (26, 0, D:2) 28 stones (29, -8, D:2) 19 stones (42, 27, D:2) 15 arrows (45, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -2, D:3) 21 stones (3, 16, D:3) a +0 club (7, 24, D:3) a +0 whip (8, 24, D:3) a +0 war axe (9, 2, D:3) a cursed +0 flail a +0 leather armour (9, 17, D:3) a +0 leather armour (9, 24, D:3) a +0 short sword (10, 0, D:3) 31 stones (16, 33, D:3) a +0 club (20, -6, D:3) a +0 spear (27, 31, D:3) a +0 scale mail (31, 12, D:3) a +0 club (36, 19, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Xozib's Antique Weapon Shoppe a +5 hunting sling of velocity (759 gold) a +0 war axe (91 gold) a +0 trident (91 gold) a +0 hand axe of venom (145 gold) a +0 falchion (78 gold) a +1 shortbow of freezing (322 gold) a +0 club (26 gold) the +9 short sword of Nusita {pierce, rC- Int+5 Dex+4} (1778 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+4). It makes you vulnerable to cold. a +0 short sword (78 gold) a +2 battleaxe of draining (616 gold) [Shop] Qeeh's Food Shoppe a royal jelly (26 gold) a royal jelly (26 gold) a bread ration (65 gold) a bread ration (65 gold) 2 fruits (39 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a fruit (19 gold) a royal jelly (26 gold) a meat ration (65 gold) [Shop] Byuleed's Magic Scroll Emporium a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) (0, 0, D:4) a +0 whip (1, -19, D:4) 21 stones (4, -9, D:4) a +0 dagger (8, -9, D:4) 21 stones (9, -2, D:4) 3 scrolls of amnesia 2 scrolls of random uselessness (10, -2, D:4) 3 scrolls of noise (12, -25, D:4) a +0 robe (23, -20, D:4) a +0 falchion (28, 21, D:4) a +0 club (44, 8, D:4) a +0 short sword a +0 leather armour (46, 5, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (1, 2, D:5) a +0 scale mail (7, -34, D:5) a +0 dagger a +0 robe an orc corpse (7, -32, D:5) a +0 dagger a +0 robe (9, -34, D:5) a jackal corpse (9, -15, D:5) a +4 spear (14, -5, D:5) a leopard gecko corpse (skeletalised by now) (15, -13, D:5) 24 stones (17, -24, D:5) 8 stones (18, -34, D:5) a +0 hand axe (22, -11, D:5) a +0 dagger of venom (23, -22, D:5) a scroll of amnesia (25, -43, D:5) 20 arrows (28, -44, D:5) a +0 club (30, -45, D:5) a +0 dagger (31, -29, D:5) a scroll of noise (37, -29, D:5) a +0 rapier (42, -33, D:5) a +0 chain mail (50, -8, D:5) a +0 short sword (58, -38, D:5) a frilled lizard corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (4, -4, D:6) a cursed +0 robe (unseen) (4, -2, D:6) a cursed +0 spear a +0 robe a jackal corpse (6, -10, D:6) 6 sling bullets (8, -7, D:6) a potion of curing (10, 1, D:6) a +0 naga barding the Ecumenical Temple