George Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) 21 stones (1, 0, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (2, 0, D:1) a +0 dagger of freezing a goblin corpse (skeletalised by now) (3, -1, D:1) a +0 short sword (5, -8, D:1) a +0 club (7, 0, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (11, -3, D:1) a +0 leather armour (15, -18, D:1) 15 bolts (31, -19, D:1) a +0 club (32, 10, D:1) a +0 dagger (35, -27, D:1) a +0 club (39, 5, D:1) a +0 club (44, 15, D:1) a +0 ring mail (46, 17, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of draining a jackal corpse a jackal corpse (24, -29, D:2) 24 stones (24, -1, D:2) 9 stones (25, -2, D:2) a cursed -1 whip 2 stones (27, -1, D:2) a stone (28, -1, D:2) a stone (29, 0, D:2) a stone (32, 9, D:2) a +0 club (39, 8, D:2) a +0 dagger (43, 16, D:2) 21 sling bullets