George Level 1 of the Dungeon (0, 0, D:1) 21 arrows (4, 1, D:1) a +0 club (8, -8, D:1) a +0 ring mail (8, 21, D:1) 7 stones (23, 0, D:1) a +0 club a +0 whip (30, -2, D:1) 19 stones (31, -1, D:1) a +0 club (34, -1, D:1) 4 stones (36, 3, D:1) a stone (45, 21, D:1) 17 stones (45, 23, D:1) a +0 chain mail (54, 14, D:1) a cursed +0 club (55, 4, D:1) a cursed +0 club (56, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -7, D:2) 14 stones (8, 3, D:2) 32 stones (10, -15, D:2) a +0 dagger 5 stones (18, -40, D:2) a +0 short sword (21, -34, D:2) a +0 dagger (21, -13, D:2) an uncursed ring of teleportation (25, -9, D:2) a +0 dagger (26, -16, D:2) a giant cockroach corpse (27, -9, D:2) a +0 dagger (32, -35, D:2) a +0 leather armour (32, -24, D:2) 17 stones (35, -38, D:2) a +0 club (35, -36, D:2) 12 poisoned needles (51, -28, D:2) a +0 mace