George Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (2, -2, D:1) 10 bolts (26, 27, D:1) 14 stones (30, 23, D:1) a +0 hand axe (34, -1, D:1) 23 sling bullets (41, 12, D:1) 13 stones (45, 15, D:1) a +0 large shield (46, -2, D:1) a +0 leather armour (54, -2, D:1) 20 arrows (57, -4, D:1) a +0 club (61, 31, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 13 stones (12, 1, D:2) 28 stones (13, 3, D:2) a +0 dagger (14, 30, D:2) 10 arrows (16, -9, D:2) a +0 scale mail (17, 7, D:2) a +0 dagger (20, -11, D:2) 33 arrows (21, 27, D:2) 17 arrows (21, 29, D:2) a +0 club (24, 39, D:2) a +0 robe (27, -8, D:2) 8 exploding tomahawks (30, 3, D:2) 15 stones (37, 29, D:2) a +0 club (51, 18, D:2) a +0 hunting sling (52, -11, D:2) 21 stones (53, -9, D:2) 10 poisoned needles (54, 10, D:2) 16 stones (56, -2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 38, D:3) a +0 flail (4, 30, D:3) a +0 flail (20, 3, D:3) a +0 club a +0 ring mail (23, 1, D:3) 2 javelins (24, 3, D:3) a +0 war axe (25, 3, D:3) a +0 short sword a +0 short sword (28, 6, D:3) a +0 mace (34, 36, D:3) 22 stones (37, 52, D:3) a +0 dagger (41, 16, D:3) a +0 hunting sling (43, 2, D:3) a +0 club (52, 12, D:3) 8 needles of frenzy (56, 25, D:3) 14 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 12, D:4) a +0 robe (12, 10, D:4) a +0 club (17, -1, D:4) a +0 leather armour (22, -30, D:4) a +0 dagger (25, -2, D:4) a +0 trident a +0 leather armour (30, 1, D:4) a +0 quarterstaff (31, -4, D:4) 23 bolts (36, -9, D:4) 12 stones (39, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (8, 18, D:5) a +0 spear (9, 20, D:5) a +0 mace (14, 13, D:5) a +0 spear (15, 9, D:5) a +0 large shield (16, 3, D:5) a +0 shield (16, 6, D:5) 28 bolts (28, 17, D:5) an uncursed staff of air (34, -4, D:5) a +0 trident (36, 25, D:5) a +1 dagger of chaos (42, -8, D:5) a +0 trident (49, 21, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Xyxizimupp's Antique Weapon Emporium a +0 war axe (119 gold) a +0 hand axe (102 gold) a +0 hand axe (102 gold) a +4 great sword (969 gold) the +6 quarterstaff "Zamy" {speed, MR+ MP+9 Str-5} (2142 gold) Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +0 long sword (119 gold) a +0 flail (119 gold) a +0 spear of pain (323 gold) a +0 mace of protection (190 gold) (0, 0, D:6) 8 bolts (1, 30, D:6) a +0 large shield (9, 27, D:6) an uncursed staff of power (10, 31, D:6) a +0 long sword (15, 3, D:6) a +0 buckler (15, 38, D:6) a +0 giant club (16, 21, D:6) a +0 dagger (21, -14, D:6) a +0 leather armour (29, 33, D:6) a +0 falchion (33, 27, D:6) a +0 scale mail (37, 22, D:6) a +0 giant club (40, 14, D:6) a +0 hand axe a +0 animal skin (44, 31, D:6) a +0 trident (45, 11, D:6) a +0 club a +0 leather armour a +0 war axe a +0 dagger a +0 robe (45, 23, D:6) a +0 ring mail (54, 42, D:6) 21 arrows (55, 35, D:6) an uncursed staff of poison Level 7 of the Dungeon (0, 0, D:7) a +0 robe (9, -19, D:7) 22 arrows (18, 17, D:7) a +0 leather armour (20, -15, D:7) a +0 club a +0 trident a +0 leather armour (21, -15, D:7) a +0 dagger a +0 robe (24, -12, D:7) 25 bolts (28, 4, D:7) a +0 falchion (29, -19, D:7) 10 stones (31, 25, D:7) 12 arrows (40, 20, D:7) a +0 whip (42, 4, D:7) a +0 halberd (45, -20, D:7) a +0 giant club (46, 9, D:7) a +0 giant club (47, -11, D:7) 7 tomahawks (52, -16, D:7) a +0 falchion (54, -6, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (4, -2, D:8) the +6 hand axe "Spiderbane" {speed, rF+++ rC+++ Dex-3 Stlth-} Attacks with this weapon are significantly faster. It affects your dexterity (-3). It renders you almost immune to fire. It renders you almost immune to cold. It makes you less stealthy. a +0 robe (11, 26, D:8) 17 bolts (11, 27, D:8) a +0 spear (12, 26, D:8) a +0 spear (12, 27, D:8) 14 bolts (14, 4, D:8) a +0 scale mail (14, 26, D:8) a +0 war axe (21, 9, D:8) a +0 short sword (21, 10, D:8) a +0 flail a +0 ring mail a +0 club (21, 11, D:8) a +0 dagger a cursed +0 robe (24, 9, D:8) a +0 leather armour (25, 24, D:8) a +0 dagger a +0 robe a +0 mace a +0 ring mail (27, -4, D:8) 12 poisoned needles (29, -15, D:8) a +0 dagger a +0 robe (30, -13, D:8) a +0 dagger a +0 robe (31, -12, D:8) a +0 short sword a +0 leather armour (32, -10, D:8) a book of Minor Magic (38, 9, D:8) a tomahawk (39, 8, D:8) 3 tomahawks of returning (40, 9, D:8) a +0 hand axe a +0 leather armour (42, 9, D:8) a +0 mace a +0 leather armour (43, 12, D:8) a +0 mace a +0 plate armour (43, 32, D:8) a +0 flail (44, 6, D:8) 2 potions of brilliance (44, 9, D:8) a cursed -3 giant spiked club (44, 28, D:8) a +0 shortbow 28 arrows (45, -12, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of electrocution (5, 0, D:9) a +0 dagger a +0 robe (7, 0, D:9) a +0 dagger a +0 dagger a +0 robe (15, -2, D:9) 25 stones (21, 20, D:9) a +0 robe (23, 23, D:9) a +0 mace (39, 5, D:9) a +0 falchion (39, 8, D:9) a +0 ring mail (49, -2, D:9) a +0 dagger of venom a +0 robe a +0 dire flail a +0 chain mail (54, 51, D:9) 2 arrows a cursed -3 flail (54, 52, D:9) a +0 dagger a +0 robe (55, 50, D:9) an arrow (55, 51, D:9) a +0 trident (56, 26, D:9) a +0 dagger (56, 49, D:9) an arrow (57, 12, D:9) a +0 hand axe a +0 chain mail (57, 23, D:9) a +0 plate armour (57, 24, D:9) a stone (57, 25, D:9) a stone (57, 26, D:9) a +0 dagger (57, 49, D:9) an arrow (58, 24, D:9) a +0 short sword 2 stones (58, 25, D:9) a +0 dagger 2 stones (58, 26, D:9) a +0 whip (59, 11, D:9) a +0 club a +0 scale mail (59, 48, D:9) a cursed -2 shortbow 23 arrows Level 10 of the Dungeon (0, 0, D:10) a book of Necromancy (1, -4, D:10) a +0 robe (unseen) (23, -44, D:10) 17 bolts (29, -3, D:10) a yak corpse (skeletalised by now) (31, -4, D:10) a yak corpse (skeletalised by now) (33, -40, D:10) a +0 leather armour (33, -39, D:10) a +0 short sword (34, -40, D:10) a cursed -3 battleaxe a cursed +0 chain mail (53, -25, D:10) a +0 long sword the Ecumenical Temple