George Level 1 of the Dungeon (0, 0, D:1) 16 stones (6, 32, D:1) a +0 dagger (17, 31, D:1) a stone (19, 15, D:1) a +0 club (22, 19, D:1) a +0 spear a cursed -3 spear a gnoll skeleton (23, 20, D:1) a gnoll corpse (23, 30, D:1) a +0 dagger of venom (26, 9, D:1) a +0 club (28, 39, D:1) a +0 spear (31, 9, D:1) a +0 club a +0 leather armour (31, 29, D:1) 27 stones (33, 10, D:1) a +0 club (42, 38, D:1) a +0 club (43, 28, D:1) 12 stones (47, 30, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (2, -10, D:2) a jackal corpse (skeletalised by now) (6, -9, D:2) a jackal corpse (skeletalised by now) (still there?) a quokka corpse (skeletalised by now) (still there?) (9, -7, D:2) 15 gold pieces (11, -10, D:2) a potion of curing