George Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (13, -11, D:1) 19 stones (20, -7, D:1) a +0 club (23, -28, D:1) 5 large rocks (24, -32, D:1) a +0 dagger (24, 5, D:1) 14 stones (27, 7, D:1) a +2 dagger of venom (28, 4, D:1) a stone (31, 0, D:1) a +0 scale mail (31, 6, D:1) 10 poisoned needles (37, -3, D:1) a +0 club (38, -41, D:1) a +0 ring mail (38, -36, D:1) a +0 club (43, -17, D:1) 12 bolts (59, -22, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (0, 2, D:2) a +0 club 22 stones (9, 3, D:2) a +0 club (9, 26, D:2) a +0 scale mail (15, 31, D:2) a +0 dagger (26, -7, D:2) a +0 dagger (26, 11, D:2) 14 stones (26, 32, D:2) a +0 scale mail (27, -1, D:2) a +0 club (41, 19, D:2) a stone (41, 21, D:2) a stone (42, -3, D:2) a +0 ring mail (42, 19, D:2) a +0 club (42, 22, D:2) a stone (43, 25, D:2) a +0 ring mail (47, 16, D:2) a cursed -1 mace (49, 25, D:2) 20 arrows Level 3 of the Dungeon (6, -21, D:3) 26 sling bullets (10, -6, D:3) a +0 club (12, -6, D:3) a +0 mace a +0 short sword (22, 15, D:3) a +0 club (23, -18, D:3) 19 bolts (33, -7, D:3) a +0 club a +0 robe (33, 15, D:3) a +0 robe (34, -12, D:3) 2 tomahawks of dispersal a +0 ring mail (35, -13, D:3) a +0 war axe a +0 leather armour (35, -12, D:3) a +0 club a +0 ring mail (36, -30, D:3) 15 stones (37, -20, D:3) a +0 robe (38, -4, D:3) a +0 robe (43, 11, D:3) a +0 short sword (45, 24, D:3) 25 arrows (49, -4, D:3) 13 arrows (51, -16, D:3) 25 arrows (52, -12, D:3) 2 tomahawks (58, 3, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, 2, D:4) 14 stones (11, 3, D:4) a +0 giant club (12, 31, D:4) a +0 ring mail (17, 13, D:4) a cursed +0 leather armour (17, 30, D:4) a +0 leather armour (18, 12, D:4) a +0 whip (24, 32, D:4) a +0 long sword (34, 31, D:4) a +0 leather armour (35, 11, D:4) 20 bolts (38, 12, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, 15, D:5) a +0 flail (14, 14, D:5) the +2 spear of the Forsaken Tales {speed, +Inv MR+ Int+3 Dex-5 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. (16, 17, D:5) a +0 spear (24, -9, D:5) a +0 dagger (42, -3, D:5) a +0 hunting sling (42, 25, D:5) 18 stones (48, 14, D:5) a +0 leather armour (49, -4, D:5) a +0 ring mail a +0 mace a +3 antimagic war axe (50, -5, D:5) a +1 antimagic whip (50, -4, D:5) a cursed +0 trident (51, -4, D:5) a cursed +0 scale mail a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (0, 1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -6, D:6) 24 arrows (6, 26, D:6) a potion of brilliance (7, -2, D:6) an uncursed amulet of harm an uncursed amulet of magic regeneration a +0 mace a +0 chain mail (11, 32, D:6) a +0 ring mail (13, 9, D:6) a +0 chain mail (13, 31, D:6) a +0 dagger (21, 7, D:6) a +0 club (32, 8, D:6) a +0 spear (32, 26, D:6) a +0 trident (32, 27, D:6) a +0 whip a +0 scale mail (33, 8, D:6) a +0 spear a +0 whip a +0 leather armour (34, 8, D:6) a +0 halberd a +0 halberd (35, 8, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 13 gold pieces (5, -2, D:7) a +0 long sword (5, 9, D:7) a scroll of recharging (15, 3, D:7) 7 gold pieces (19, 2, D:7) a +0 robe the Ecumenical Temple