George Level 1 of the Dungeon (0, 0, D:1) a +1 hand axe of venom (0, 18, D:1) a +0 club (7, 20, D:1) a stone (9, 10, D:1) a +0 club (9, 22, D:1) 4 stones (10, -8, D:1) a +0 robe (15, 11, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +2 whip of venom (2, -3, D:2) a stone (3, -3, D:2) a stone (5, 27, D:2) a book of Misfortune (7, 23, D:2) 24 stones (21, -8, D:2) 10 arrows (28, 13, D:2) a +0 leather armour (30, -8, D:2) 32 stones (33, 15, D:2) a stone (34, 6, D:2) a +0 ring mail (34, 14, D:2) a stone (34, 16, D:2) a +0 club (34, 22, D:2) 14 arrows (36, 14, D:2) a stone (38, 14, D:2) a stone (40, -14, D:2) 10 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 9, D:3) 4 needles of sleeping (2, -4, D:3) 22 poisoned needles (2, 14, D:3) a +0 dagger (9, 17, D:3) 17 sling bullets (9, 18, D:3) 2 stones (10, 13, D:3) a +0 leather armour of fire resistance (10, 17, D:3) a stone (10, 22, D:3) a +0 dagger (23, 14, D:3) a +0 buckler a +0 club (24, -4, D:3) a +0 hunting sling (24, 13, D:3) a +0 club (24, 14, D:3) a +0 club (24, 16, D:3) 12 bolts (24, 30, D:3) a +0 dagger (24, 34, D:3) a +0 robe (29, 15, D:3) a +0 short sword (29, 24, D:3) 21 stones (38, 11, D:3) a +0 dagger (39, 23, D:3) 21 arrows (58, 28, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration (18, 41, D:4) a +0 leather armour (24, 19, D:4) a +0 war axe (30, 5, D:4) a +0 blowgun (39, 53, D:4) 24 arrows