George Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (6, 17, D:1) a +0 hunting sling (8, 44, D:1) a cursed +0 short sword (14, 32, D:1) a +0 short sword (18, 37, D:1) an uncursed ring of wizardry (23, 34, D:1) a +0 mace (26, -3, D:1) a +0 dagger (28, 29, D:1) 20 stones (29, 5, D:1) a +0 club (30, 42, D:1) a +0 flail (36, 26, D:1) a +0 club a +0 ring mail (37, 28, D:1) a +0 dagger (38, 25, D:1) a cursed +0 club (40, 32, D:1) a +0 robe Level 2 of the Dungeon (13, 9, D:2) a +0 dagger (19, 0, D:2) a +0 whip (30, -5, D:2) a cursed -3 club a +0 club a +0 club (31, -6, D:2) a +0 club (31, -5, D:2) a +0 spear a +0 animal skin a +0 helmet a +0 club (35, -5, D:2) a +0 dagger (36, -5, D:2) a +0 dagger (39, 9, D:2) a +0 ring mail (40, 8, D:2) a stone a +0 club (54, 3, D:2) a +0 dagger (57, -5, D:2) a cursed -1 dagger a +0 hunting sling 15 stones (57, 49, D:2) a +0 whip (58, -4, D:2) a cursed +0 dagger Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (23, -16, D:3) a +1 hunting sling of velocity (38, -13, D:3) a +0 leather armour (41, -13, D:3) a +0 spear (46, 21, D:3) a +0 pair of boots