George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (22, 14, D:1) a +0 robe (26, 10, D:1) a +0 club 5 poisoned needles (39, 43, D:1) a +0 dagger of holy wrath (43, 9, D:1) a +0 leather armour (61, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 11 poisoned needles (5, -19, D:2) 21 stones (9, -19, D:2) a +0 dagger (25, -8, D:2) a +0 club (28, 1, D:2) 22 stones (28, 12, D:2) a +0 club (35, 23, D:2) a +0 ring mail (40, 10, D:2) a +0 hand axe (44, -17, D:2) an adder corpse (skeletalised by now) (47, -3, D:2) a +0 halberd (48, -1, D:2) a +0 halberd a +0 halberd (50, 5, D:2) a +0 dagger a +0 hunting sling 21 stones a goblin corpse (skeletalised by now) (52, 4, D:2) 19 sling bullets (60, 8, D:2) a +0 ring mail (61, -1, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (6, -18, D:3) 13 poisoned needles (13, -16, D:3) a +0 robe (13, -15, D:3) a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (17, -11, D:3) a bat skeleton (22, -6, D:3) 23 stones (24, -2, D:3) a bat corpse (25, 4, D:3) 3 arrows (25, 5, D:3) an arrow (still there?) a quokka corpse (still there?) (25, 6, D:3) 4 arrows (25, 13, D:3) a +0 pair of gloves (26, 15, D:3) a +0 falchion (28, -20, D:3) a kobold corpse (28, 9, D:3) 25 stones (30, 15, D:3) a +0 club (31, -14, D:3) a +0 quarterstaff