George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 2, D:1) a +0 club (8, -3, D:1) a stone (10, -6, D:1) a stone (10, -5, D:1) 2 stones (16, 10, D:1) a +0 club (19, -9, D:1) 13 stones (21, 30, D:1) a +0 club (24, 27, D:1) 17 poisoned needles (29, 25, D:1) a +0 whip (34, -2, D:1) a +0 leather armour (34, 38, D:1) a +0 hunting sling (35, 0, D:1) a +0 dagger (35, 3, D:1) a +0 short sword (35, 5, D:1) a +0 dagger (46, -9, D:1) a cursed +0 club (56, 28, D:1) 16 poisoned needles a +0 spear Level 2 of the Dungeon (1, -6, D:2) a frilled lizard corpse (2, -13, D:2) a scroll of fog (2, -11, D:2) a scroll of fear (2, -8, D:2) a rat corpse (3, -14, D:2) an uncursed amulet of guardian spirit (3, -10, D:2) 10 gold pieces (5, 11, D:2) a bat corpse (6, -18, D:2) a scroll of enchant weapon (8, -3, D:2) 15 sling bullets