Dungeon Crawl Stone Soup version 0.20-a0-927-g1ae2c61 (webtiles) character file. 15 George the Conjurer (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on Mar 29, 2017. Mangled by Terence ... wielding a +0 flail of protection (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (938 turns). George the Conjurer (Deep Elf Conjurer) Turns: 938, Time: 00:01:45 Health: -6/15 AC: 2 Str: 5 XL: 2 Next: 34% Magic: 0/8 EV: 13 Int: 19 God: Gold: 23 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn f - ring of poison resistance MPRegen 0.2/turn i - ring of stealth @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of poison resistance (left hand) g - an uncursed ring of flight i - a ring of stealth (right hand) Scrolls e - a scroll of immolation {unknown} h - a scroll of amnesia {unknown} Potions d - a potion of flight {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Message History The searing ray hits Terence. Terence is moderately wounded. You finish channeling your searing ray. Terence hits you with a flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a flail of protection and wearing a chain mail (moderately wounded) The searing ray misses Terence. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a flail of protection! Ouch! That really hurt! You die... .#.#.#...# #.# .#.#.#...# #.# .#.#.##.## ##.## ...#.##.# ##.#@## .(...##.# ##.###.## .#####..# #.## ##.# .# #.## ##.###.## .# ##.# ##.#..# .# #..# ##.#@# .# #.## ###@# ## #.# #######># .# #.# #.......# .####.# #.####### ...##.####.# ##.(.#.....# ...##.###### .####.# You could see Terence. Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | George the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 760 | D:2 | Noticed Terence 927 | D:2 | Learned a level 2 spell: Searing Ray 938 | D:1 | Mangled by Terence Vault maps used: D:1: dpeg_arrival_boxorama D:2: uniq_terence Action || total -------------------------++------- Cast: Magic Dart || 20 Searing Ray || 2 Dodge: Dodged || 6