George Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -1, D:1) a +0 club (4, -1, D:1) a +0 whip (4, 16, D:1) a +0 club (5, 17, D:1) a +0 whip (6, 19, D:1) a stone (8, 23, D:1) a stone (12, -3, D:1) a +0 club (18, 30, D:1) a +0 club a +0 dagger (24, -2, D:1) 19 arrows (25, -9, D:1) a +0 dagger (26, 44, D:1) a +0 hunting sling (28, -13, D:1) 20 stones (33, -5, D:1) a cursed -1 club (34, 32, D:1) a +0 club (35, 43, D:1) 17 arrows (36, 23, D:1) 25 stones (37, 36, D:1) a +0 club (47, 20, D:1) a +0 club (51, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 0, D:2) a potion of curing (3, 5, D:2) a +0 club a hobgoblin corpse