George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 32, D:1) a +0 dagger (8, 7, D:1) a +0 short sword a stone (8, 13, D:1) a +0 leather armour (10, 0, D:1) a +0 club (11, -1, D:1) a +0 dagger (11, 23, D:1) a +0 whip (20, 14, D:1) a +0 robe (20, 25, D:1) 3 javelins (21, -4, D:1) a +0 dagger (23, 10, D:1) a cursed +0 ring mail (31, 20, D:1) 20 stones (33, -2, D:1) a +0 club (46, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 stones (3, -1, D:2) 2 stones (7, -12, D:2) a +0 whip (8, -4, D:2) 25 sling bullets (18, -15, D:2) a stone (19, -17, D:2) a +0 whip a stone (24, -11, D:2) 15 arrows (35, -10, D:2) a +0 leather armour (37, 8, D:2) a +0 leather armour (38, -14, D:2) a +0 club (44, 7, D:2) a +2 hand axe of chopping (45, 16, D:2) a +0 dagger (47, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 dagger (6, -29, D:3) a +0 club (22, -7, D:3) a +0 club (23, -6, D:3) a +0 short sword (24, -6, D:3) a +0 club Level 4 of the Dungeon (6, 21, D:4) a cursed -2 whip a +0 leather armour (8, -10, D:4) 27 arrows (9, 18, D:4) 7 arrows (10, 38, D:4) 25 stones (17, 12, D:4) 11 stones (20, -11, D:4) a +0 dagger (22, 18, D:4) a cursed -1 short sword (23, 18, D:4) a +0 dagger a cursed +0 robe (24, 15, D:4) a cursed +0 robe (24, 18, D:4) a +1 dagger of flaming a cursed -1 robe (38, 28, D:4) a +0 leather armour (42, -3, D:4) a +0 short sword (42, 27, D:4) 24 stones (44, 4, D:4) 14 stones (51, -4, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (8, 12, D:5) a +0 shortbow 9 arrows (9, 10, D:5) an arrow (10, 8, D:5) a +0 rapier (10, 9, D:5) an arrow (11, 8, D:5) an arrow (16, -7, D:5) a +0 hunting sling (21, 8, D:5) 14 arrows a +0 shortbow (22, 15, D:5) 21 poisoned needles (23, 0, D:5) a +0 leather armour a +0 chain mail a +0 club (23, 1, D:5) a +1 flail of protection (23, 8, D:5) an arrow (24, 8, D:5) an arrow (25, 39, D:5) a +0 hunting sling (26, 8, D:5) an arrow (26, 14, D:5) a +0 flail (unseen) (26, 15, D:5) a +0 whip (27, 8, D:5) a +0 trident 2 arrows (28, 14, D:5) a +0 whip (28, 15, D:5) a +0 spear (unseen) (30, 10, D:5) 25 stones (31, 36, D:5) a +0 leather armour (32, 18, D:5) a +0 robe (34, 18, D:5) 22 arrows (42, 46, D:5) an uncursed amulet of inaccuracy (43, 28, D:5) 11 bolts (56, 26, D:5) 16 bolts Level 6 of the Dungeon (9, 6, D:6) a +0 club a +0 short sword a cursed +0 leather armour a +0 dagger a +0 robe (23, 5, D:6) 15 arrows (23, 41, D:6) a +0 scale mail (26, 22, D:6) a +0 mace the cursed +3 hunting sling of the Apocalypse {freeze, rElec rF+ Str+7 Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It protects you from fire. It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (27, 22, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (29, 32, D:6) a book of Power (33, 38, D:6) a +0 leather armour (35, 26, D:6) a +0 leather armour (43, 6, D:6) 10 poisoned needles (44, 14, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 leather armour (0, 1, D:7) a cursed -2 hand axe (1, 0, D:7) a +0 dagger a +0 ring mail (3, 3, D:7) a potion of invisibility (22, 1, D:7) an arrow (22, 5, D:7) a +0 shortbow 22 arrows (23, 2, D:7) an arrow (27, -13, D:7) a +0 robe (28, 11, D:7) 13 stones (29, -27, D:7) a +0 robe (29, -16, D:7) a +0 short sword (29, 10, D:7) 12 bolts (33, -25, D:7) 21 poisoned needles (33, -13, D:7) a +0 ring mail (33, -3, D:7) a +0 ring mail (38, 14, D:7) 18 sling bullets (44, -8, D:7) 19 stones (58, -14, D:7) a +0 flail an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a bullfrog corpse (23, -44, D:8) a cursed ring of loudness the Ecumenical Temple