George Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (9, 2, D:1) a cursed -2 dagger (10, -14, D:1) a +0 dagger (16, -26, D:1) a +0 hand axe (16, 9, D:1) a +0 club (18, -14, D:1) a +0 vampiric dagger (21, -39, D:1) a +0 hand axe (24, -20, D:1) 22 arrows (28, -15, D:1) a +0 club (29, -17, D:1) a +0 club (33, -3, D:1) a +0 dagger (34, 5, D:1) 24 sling bullets (36, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (0, 3, D:2) a stone (0, 4, D:2) a stone (1, -2, D:2) a +0 dagger 9 stones a kobold corpse (skeletalised by now) (1, 0, D:2) 18 poisoned needles (9, 12, D:2) 23 arrows (11, 27, D:2) a +0 spear (12, 23, D:2) a +0 mace (18, 20, D:2) a quokka corpse (skeletalised by now) (18, 38, D:2) 22 stones (34, 16, D:2) a +0 leather armour (34, 48, D:2) a +0 club (38, 46, D:2) a +0 whip (40, 32, D:2) a +0 dagger (46, 21, D:2) a +0 dagger (48, 37, D:2) a bat corpse (skeletalised by now) (50, 1, D:2) a +0 whip (58, 36, D:2) a +0 club (62, 27, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a cursed -2 spear (3, 6, D:3) a +0 leather armour a +0 flail a bread ration (7, -4, D:3) a +0 whip (19, -6, D:3) a +0 ring mail (22, 2, D:3) an adder corpse (24, -6, D:3) a bat corpse (26, -5, D:3) a bat corpse