George Level 1 of the Dungeon (0, 0, D:1) 26 stones (3, -3, D:1) 26 arrows (13, 12, D:1) a +0 whip (15, 34, D:1) a +0 club (19, 28, D:1) a +0 club a +0 club (21, 25, D:1) 19 poisoned needles (24, 25, D:1) a +0 short sword (24, 28, D:1) a +0 club (32, 28, D:1) a +0 club (34, -6, D:1) a +0 whip (38, 13, D:1) a +0 leather armour (40, 2, D:1) a +0 leather armour (41, 43, D:1) a +0 dagger (41, 44, D:1) a +0 scale mail (48, 43, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 6, D:2) a rat corpse (14, -34, D:2) 18 arrows (16, -31, D:2) a +0 dagger (17, -28, D:2) a +0 dagger (unseen) (26, 6, D:2) a +0 dagger a goblin skeleton (27, -8, D:2) a rat corpse (29, -3, D:2) a +0 hand axe