George Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (4, -8, D:1) a +0 spear (6, -18, D:1) a +0 dagger (13, -4, D:1) 19 sling bullets (14, 3, D:1) a +0 chain mail (22, -3, D:1) a +0 dagger (24, 4, D:1) a +0 scale mail (28, -13, D:1) a +0 ring mail (34, -2, D:1) a +0 whip (34, 21, D:1) a +0 club (37, -10, D:1) a +0 buckler (42, -8, D:1) a +0 club (42, 1, D:1) a meat ration (42, 30, D:1) a +0 dagger (44, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 6, D:2) 12 stones a +0 dagger (0, 10, D:2) 2 stones (3, 24, D:2) a cursed -1 club (4, 26, D:2) a +0 ring mail (5, 3, D:2) 3 curare-tipped needles (8, 12, D:2) a +0 leather armour (14, 11, D:2) a stone (16, 7, D:2) an uncursed amulet of harm (16, 11, D:2) a +0 club (23, 19, D:2) a +0 dagger (28, 11, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 5, D:3) a +0 chain mail (14, 6, D:3) a +0 whip a +0 robe (33, -1, D:3) a +0 club