George Level 1 of the Dungeon (6, -12, D:1) a +0 dagger (13, -1, D:1) a cursed +0 dagger (19, -10, D:1) a cursed -3 club (19, 15, D:1) 25 stones (25, -8, D:1) 5 curare-tipped needles (32, -14, D:1) a +0 club (41, 4, D:1) a +0 club (43, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -29, D:2) a +0 ring mail (10, -16, D:2) a +0 spear (11, 26, D:2) a cursed -1 club (22, 3, D:2) a +0 dagger (23, 4, D:2) an uncursed amulet of faith (45, -6, D:2) 25 stones (48, -17, D:2) a +0 spear (53, -18, D:2) a +0 dagger of speed (56, 28, D:2) 16 stones (58, 17, D:2) a stone (58, 19, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger (4, -10, D:3) a +0 club (10, -9, D:3) 16 stones (10, -8, D:3) a +0 spear (15, -22, D:3) a +0 dagger a +0 robe (15, -21, D:3) a +0 short sword (15, -20, D:3) a +0 flail a +0 leather armour (16, -22, D:3) a +0 club (16, 27, D:3) a +0 dagger (20, -9, D:3) a +0 club (34, 2, D:3) a +0 dagger (34, 3, D:3) a +0 club (34, 13, D:3) a +0 short sword (36, 2, D:3) a +0 dagger (36, 3, D:3) a tomahawk (36, 15, D:3) a +0 dagger (37, 15, D:3) a +0 club (39, -22, D:3) a +0 ring mail (39, 7, D:3) a +0 club (43, -13, D:3) a +0 club (43, -4, D:3) a +0 scale mail (56, -20, D:3) a +0 whip Level 4 of the Dungeon [Shop] Eidgheatz's Eclectic Emporium a wand of enslavement (11/24) (156 gold) a scroll of enchant armour (90 gold) a cursed +0 eveningstar (144 gold) a book of the Earth (780 gold) a manual of Earth Magic (1324 gold) a cursed -2 ring of evasion (24 gold) a book of Enchantments (600 gold) a potion of experience (600 gold) a +0 executioner's axe (120 gold) a scroll of enchant weapon (90 gold) a manual of Evocations (1324 gold) (0, 0, D:4) a +0 trident (10, 10, D:4) a +0 scale mail (10, 11, D:4) 13 stones (14, 12, D:4) a book of Frost (17, 25, D:4) a +0 leather armour (19, -9, D:4) a +0 mace (19, 25, D:4) a +0 dagger (20, 25, D:4) a +0 flail a +0 leather armour a +0 flail (23, 1, D:4) a +0 dagger a +2 robe of cold resistance a +0 short sword (25, 6, D:4) 25 stones (35, -7, D:4) 16 stones (35, 22, D:4) a +0 scale mail (36, -8, D:4) a cursed +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (6, -1, D:5) a +0 robe (17, 7, D:5) a +0 ring mail (18, -12, D:5) a +0 leather armour (33, 12, D:5) 13 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 14, D:6) 6 poisoned needles (5, 4, D:6) 12 stones (5, 23, D:6) a +0 leather armour (10, -9, D:6) a +0 chain mail a +0 glaive (22, -23, D:6) a +0 club (23, -2, D:6) 13 stones (25, -1, D:6) a +0 leather armour a +0 flail (32, -10, D:6) a +0 long sword (37, -5, D:6) 25 sling bullets (39, 25, D:6) a +0 shortbow (44, 24, D:6) a cursed +0 leather armour (46, 5, D:6) a +0 robe a +0 whip of flaming (52, 17, D:6) a +0 flail (55, -18, D:6) a +0 robe a +0 short sword 2 potions of lignification (55, -12, D:6) a +0 shortbow (65, -18, D:6) a +0 ring mail a +0 mace a +0 hand axe a +0 leather armour (66, -18, D:6) a cursed -1 robe a +1 dagger of freezing (67, -18, D:6) a +0 flail (67, 21, D:6) a -2 ring of intelligence (71, 28, D:6) a +0 plate armour Level 7 of the Dungeon (1, -9, D:7) a +0 scale mail (17, -18, D:7) 22 stones (17, 5, D:7) a +0 robe (27, -17, D:7) a +0 mace a cursed +0 leather armour (27, 4, D:7) a +0 giant spiked club (28, -16, D:7) a +0 dagger a +0 robe (29, -16, D:7) a +2 robe of magic resistance (29, -14, D:7) a +0 trident (31, -12, D:7) 24 stones (40, 7, D:7) a +0 plate armour (44, -29, D:7) 17 stones Level 8 of the Dungeon [Shop] Nuelutip's Antique Armour Shoppe a +2 scale mail of cold resistance (609 gold) a +0 chain mail (130 gold) a +0 cloak (130 gold) a +2 robe of cold resistance (513 gold) a +2 robe of positive energy (426 gold) a +3 chain mail of positive energy (681 gold) a +0 chain mail (130 gold) a +0 cloak (130 gold) a +0 leather armour (58 gold) a +0 buckler (130 gold) (0, 0, D:8) a +0 giant club (1, 21, D:8) 12 stones (3, -7, D:8) an uncursed ring of teleportation a cursed ring of teleportation (6, 1, D:8) a +0 helmet (12, 6, D:8) a +0 shortbow (13, 4, D:8) a cursed +0 giant club (14, 5, D:8) a +0 giant club a +0 giant club (25, 8, D:8) a +0 ring mail (25, 14, D:8) a +0 dagger a +0 robe (27, 13, D:8) a +0 leather armour a +0 dagger (28, 14, D:8) a +0 mace a +0 halberd a +0 plate armour (28, 15, D:8) a +0 leather armour (28, 19, D:8) the +11 quarterstaff of the Open Hand {protect, rN+} It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. (31, 14, D:8) a +0 war axe (35, -6, D:8) a +0 dagger of electrocution (35, -5, D:8) a +0 club (36, -7, D:8) a +0 dagger a +0 robe a +0 hand axe (37, 13, D:8) 12 sling bullets (41, 34, D:8) a +0 flail (52, 18, D:8) a cursed +0 dire flail a +0 giant club (52, 37, D:8) a +0 shortbow (56, -4, D:8) a +0 giant club (59, -9, D:8) a -1 vampiric halberd a +1 animal skin (60, -2, D:8) a +0 shortbow (64, 29, D:8) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +2 leather armour of cold resistance (64, 32, D:8) a sling bullet Level 9 of the Dungeon [Shop] Oreolar's Assorted Antiques a scroll of identify (50 gold) a +0 shield (112 gold) a +0 short sword (75 gold) a +0 dagger (50 gold) a potion of flight (75 gold) a scroll of identify (50 gold) a book of Frost (875 gold) the +6 whip of Sloth {slash, *Contam Str+5} (1140 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It causes magical contamination when unequipped. a potion of berserk rage (125 gold) a potion of might (100 gold) a +0 hand axe (75 gold) (0, 0, D:9) a +0 dagger (4, 27, D:9) a +0 giant club a +0 dire flail (5, 8, D:9) 25 stones (7, 13, D:9) a +0 glaive (9, 36, D:9) a +0 robe a +0 dagger (9, 38, D:9) a +0 dagger a +0 club a +0 battleaxe 7 tomahawks a +0 plate armour (9, 39, D:9) a +0 club (9, 40, D:9) a tomahawk (22, 6, D:9) a +0 dagger a +0 robe (23, 21, D:9) a cursed +1 short sword a +0 robe (29, 19, D:9) an uncursed staff of energy (30, 20, D:9) a +0 robe (34, -10, D:9) a cursed -2 flail Level 10 of the Dungeon (0, 0, D:10) a +0 mace a cursed -2 ring mail (0, 2, D:10) a cursed -1 dagger (2, -1, D:10) a +0 dagger a +0 robe (2, 0, D:10) a +0 flail (8, -21, D:10) 4 potions of brilliance (12, -25, D:10) 25 sling bullets (28, -31, D:10) a cursed -2 dagger a cursed +0 robe (28, -30, D:10) a +4 dagger of chaos a +0 robe a +0 chain mail (29, -33, D:10) a +0 dagger a +0 robe (29, -32, D:10) a cursed -3 falchion (29, -30, D:10) a +0 dagger a +0 robe (34, 7, D:10) a +0 great sword a +0 robe (35, 6, D:10) a +4 battleaxe of freezing a +0 robe (36, 6, D:10) a cursed +4 flail a +0 robe (37, 7, D:10) a +0 centaur barding (44, -22, D:10) a +0 bardiche (54, -28, D:10) an uncursed ring of ice a +0 quarterstaff of freezing a +2 robe of cold resistance Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of ice (7, 33, D:11) a Young Poisoner's Handbook (7, 34, D:11) a +0 club a +2 dagger of speed a +0 ring mail a cursed -1 broad axe a +0 plate armour (7, 35, D:11) a +0 dagger of venom (7, 36, D:11) a +0 war axe a +0 chain mail (10, 28, D:11) a +0 glaive a +0 plate armour (14, 25, D:11) a +0 shortbow (15, -1, D:11) a +1 hand axe of freezing a +0 robe (15, 3, D:11) a cursed +3 dagger a +0 robe a +0 scimitar a +0 robe (16, 1, D:11) a cursed +2 war axe a +0 robe (16, 2, D:11) a +0 falchion a +0 robe (28, 12, D:11) a crystal ball of energy (30, 19, D:11) a +0 dagger a +0 robe (32, 19, D:11) a +0 hand axe (33, 19, D:11) a cursed -3 hand axe a +0 leather armour (45, 32, D:11) a +0 ring mail (51, 24, D:11) an uncursed amulet of the gourmand (58, 21, D:11) an uncursed ring of wizardry a wand of random effects (19/48) Level 12 of the Dungeon [Shop] Fekecats's Weapon Shop the +7 hunting sling "Vear" {flame, MR++} (743 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. a +2 vampiric glaive (441 gold) a +1 vampiric demon trident (728 gold) a +0 whip (35 gold) a +0 dagger (28 gold) a +0 shortbow (42 gold) a +0 hand crossbow (49 gold) a +0 long sword (49 gold) a +0 arbalest (63 gold) a +0 quarterstaff (56 gold) 16 stones (22 gold) [Shop] Cigare's Weapon Emporium (Shop contents are unknown) [Shop] Wafruemina's Antique Armour Shop a +0 leather armour (52 gold) a +0 ring mail (104 gold) a cursed -2 scale mail (2 gold) the +1 leather armour "Kunlofuck" {-Tele rN+ Str+5 Dex+4} (819 gold) It affects your strength (+5). It affects your dexterity (+4). It protects you from negative energy. It prevents most forms of teleportation. a cursed +0 ring mail (26 gold) a +2 robe (330 gold) a cursed +0 ring mail (26 gold) a +0 buckler (117 gold) a +0 ring mail (104 gold) (9, 21, D:12) a +0 ring mail (11, 16, D:12) 21 stones (12, -19, D:12) 28 stones (13, -20, D:12) a bolt (13, -13, D:12) the +5 quarterstaff "Ekhlaigoj" {elec, rPois Int-3 Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-3). It affects your dexterity (+3). It protects you from poison. (14, -20, D:12) a bolt (unseen) (14, -14, D:12) an uncursed staff of poison (14, -13, D:12) a +0 short sword of protection (14, -12, D:12) a +1 spear of distortion (15, -13, D:12) a +2 pair of boots of flying (22, -4, D:12) a +0 morningstar of freezing (28, 16, D:12) a +0 pair of boots (40, 20, D:12) a bullfrog skeleton (41, 20, D:12) a +0 robe a cursed +0 scimitar a +0 robe a +0 long sword (43, 20, D:12) a +0 robe a cursed +0 halberd (44, 22, D:12) a +2 ring of evasion an uncursed ring of protection from magic (45, 18, D:12) a +0 dire flail the Ecumenical Temple