George Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -14, D:1) a +0 club (17, 6, D:1) a +0 scale mail (27, 13, D:1) a +0 club (31, -4, D:1) a +0 hunting sling 31 bolts (32, -10, D:1) a +0 club (35, -1, D:1) a +0 mace (38, 6, D:1) a +0 club (41, -8, D:1) a +0 club Level 2 of the Dungeon (16, -27, D:2) 16 stones (20, -23, D:2) a +0 spear (21, -28, D:2) 17 poisoned needles (25, 9, D:2) 10 stones (28, -18, D:2) a +0 quarterstaff (28, -15, D:2) 10 stones (29, 14, D:2) 12 arrows (30, -7, D:2) 16 stones (31, 14, D:2) 13 stones (32, -23, D:2) a +0 hand axe (34, -13, D:2) a +0 dagger (42, -12, D:2) 26 stones (47, -10, D:2) a +0 scale mail Level 3 of the Dungeon (6, 9, D:3) a +0 short sword a kobold skeleton (7, 12, D:3) a +0 leather armour (9, 9, D:3) a stone (10, 9, D:3) a stone (12, 22, D:3) 12 arrows (13, 11, D:3) a bat skeleton (17, 29, D:3) a cursed -2 club a hobgoblin corpse (skeletalised by now) (22, 10, D:3) a +0 robe (22, 20, D:3) a +0 club (23, 20, D:3) a cursed +0 club (29, 13, D:3) 19 arrows (34, 26, D:3) a +3 trident of piercing (39, 6, D:3) a stone (40, 6, D:3) a stone (41, 23, D:3) 13 stones (42, 6, D:3) a stone (44, 6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (10, -4, D:4) 2 sling bullets