George Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 7, D:1) 20 stones (1, -9, D:1) a stone (1, -6, D:1) a stone (2, -5, D:1) a stone (8, 7, D:1) a +0 whip (11, -8, D:1) 16 bolts (12, 22, D:1) 16 stones (13, 7, D:1) a +0 club (16, -5, D:1) a +0 buckler (16, 20, D:1) 13 stones (16, 21, D:1) 21 stones (17, 21, D:1) a stone (18, 21, D:1) 2 stones (19, 7, D:1) a +0 dagger (22, 21, D:1) 2 stones (22, 24, D:1) a +0 robe (25, 26, D:1) 2 stones (25, 27, D:1) 17 stones (27, 28, D:1) 21 stones (28, 15, D:1) a +0 mace (34, -1, D:1) a +0 hand axe (39, 11, D:1) 26 bolts (49, 32, D:1) a cursed +0 helmet (51, 29, D:1) a +0 club a +0 dagger a +0 club (51, 30, D:1) a +0 club (52, 29, D:1) a +0 dagger a +0 dagger a cursed +0 dagger (55, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 arrows (0, 1, D:2) a +0 club (1, -15, D:2) a +0 leather armour (1, -2, D:2) a +0 dagger a +1 animal skin a +0 helmet (2, -13, D:2) a +0 club (4, 13, D:2) a +0 club (6, 4, D:2) a +0 whip (6, 13, D:2) a +0 club a +0 ring mail (10, -3, D:2) 18 bolts (14, 2, D:2) a +0 club (19, 1, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 10 stones (4, -8, D:3) a +0 club (12, 10, D:3) 16 stones (17, -21, D:3) a +0 dagger (18, -20, D:3) a +1 trident of flaming a +0 scale mail a +0 dagger (18, 4, D:3) a +0 dagger a +0 leather armour (19, 3, D:3) a tomahawk (20, 2, D:3) a +0 war axe a +0 leather armour a cursed -1 dagger a +0 robe a +0 ring mail 3 tomahawks (21, 2, D:3) a +0 hand axe (23, 12, D:3) a +0 scale mail a +0 club a +0 hand axe (27, 29, D:3) an uncursed amulet of magic regeneration (28, 8, D:3) a +0 hat (29, 5, D:3) a +0 short sword (30, 19, D:3) a +0 war axe (31, -12, D:3) a +0 club (34, -12, D:3) a +0 club (37, 8, D:3) a +0 hand axe a +0 morningstar a +0 leather armour a +2 dagger of venom a +0 robe (37, 9, D:3) a +2 war axe of freezing a +0 flail (38, -5, D:3) a +0 club a +0 scale mail (58, -1, D:3) 6 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 spear (10, 11, D:4) a +0 giant spiked club (13, 38, D:4) the +7 war axe "Idysiz" {pain, Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). (18, 31, D:4) 19 stones (19, -2, D:4) a +0 rapier (20, -6, D:4) a +0 ring mail (28, 2, D:4) a +0 whip (31, 10, D:4) a +0 large shield (32, 10, D:4) 3 curare-tipped needles (33, 2, D:4) a +0 dagger a +0 robe (33, 3, D:4) a cursed -2 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 falchion a +0 robe (34, 6, D:4) a +0 robe (36, 37, D:4) 20 bolts (36, 41, D:4) a +0 leather armour (48, -3, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a cursed +0 hand axe a +0 robe a +1 battleaxe a +0 robe a +0 hand axe a +0 robe a cursed +5 dire flail a +0 robe a cursed +2 battleaxe a +0 robe (5, -27, D:5) a +0 leather armour (6, -41, D:5) a +0 hand crossbow (9, -4, D:5) a +0 leather armour (12, -25, D:5) a +0 cloak (15, -9, D:5) a +0 hand axe of flaming (20, -10, D:5) 22 bolts (32, -22, D:5) an arrow (32, -20, D:5) a +0 shortbow 11 arrows (33, -35, D:5) a tomahawk of returning (33, -33, D:5) a +0 club a tomahawk of returning (33, -23, D:5) an arrow (36, -29, D:5) a +0 chain mail (39, 10, D:5) a +0 dagger (40, 8, D:5) a +0 falchion (41, 10, D:5) 18 arrows (42, -19, D:5) a +0 leather armour (44, -32, D:5) a tomahawk (44, -31, D:5) a +0 whip a cursed +0 leather armour (44, -30, D:5) a tomahawk (45, -30, D:5) a +4 mace a +0 leather armour (47, 3, D:5) a +0 trident (48, 1, D:5) a cursed -3 glaive a +0 plate armour (60, -12, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (0, 1, D:6) a +0 club (1, 0, D:6) a +0 trident (3, 2, D:6) a +0 club a +0 ring mail (4, -30, D:6) a +0 leather armour (9, -10, D:6) a +0 club (10, -10, D:6) a +0 ring mail (17, -8, D:6) a +0 whip (20, -9, D:6) a tomahawk (21, -10, D:6) a tomahawk (21, -9, D:6) a cursed -2 giant club (23, -12, D:6) 3 tomahawks (23, 2, D:6) a +0 quarterstaff (24, -14, D:6) a +0 dagger a +0 robe (24, 3, D:6) a +0 giant club (25, -1, D:6) a +0 leather armour (26, -24, D:6) a +0 robe (29, -13, D:6) a +0 club (35, 2, D:6) 13 bolts Level 7 of the Dungeon (0, 0, D:7) 11 sling bullets (4, 12, D:7) a +0 flail (6, -9, D:7) 28 stones (18, -11, D:7) a +2 helmet (19, 27, D:7) a book of Geomancy (21, -10, D:7) 25 stones (24, 22, D:7) a cursed -1 giant club (25, 19, D:7) a stone (28, 12, D:7) a +0 giant club a +0 giant club (33, 0, D:7) a +0 leather armour (33, 12, D:7) a +0 leather armour (33, 23, D:7) a +0 mace (34, -11, D:7) a +0 spear (35, -10, D:7) a +0 spear (35, -1, D:7) 14 stones (37, -3, D:7) 3 potions of degeneration a potion of brilliance a potion of lignification a potion of magic Level 8 of the Dungeon (0, 0, D:8) a potion of lignification (5, 3, D:8) a +2 morningstar of pain (9, 0, D:8) a cursed +0 leather armour a +0 club a +0 club (9, 1, D:8) a +0 hand axe a +0 whip a +0 ring mail (20, 34, D:8) a +0 plate armour (21, -3, D:8) a book of Minor Magic a potion of magic (25, 2, D:8) 21 stones (32, 25, D:8) a +0 plate armour (33, -3, D:8) 21 arrows (34, -4, D:8) a sling bullet (34, 0, D:8) a +0 spear (37, -2, D:8) a +6 quarterstaff a +0 hunting sling 21 sling bullets a +0 leather armour (41, 17, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (3, 18, D:9) a cursed -1 dagger a +0 dagger a +0 leather armour (4, 5, D:9) a book of Necromancy (4, 18, D:9) a +0 robe a cursed -2 dagger (4, 19, D:9) a +0 hand axe a +1 dagger of electrocution a +0 chain mail (12, -17, D:9) a +0 whip (12, 19, D:9) a +0 leather armour (13, -19, D:9) a +0 spear (13, -17, D:9) a +0 flail (14, -18, D:9) a +0 spear (14, -5, D:9) a +0 trident a +0 scale mail a +0 buckler (26, -25, D:9) a +8 trident of piercing a +0 scale mail a +0 club (27, -28, D:9) a +0 short sword 4 tomahawks of returning a +0 leather armour (27, -26, D:9) a +0 whip a +0 leather armour a +0 troll leather armour (27, 2, D:9) a +0 giant club a +0 giant club (27, 10, D:9) 18 arrows (28, -32, D:9) a +0 battleaxe a +0 chain mail a +0 spear a +0 scale mail a +0 flail a +0 halberd a +0 spear a +0 ring mail a +0 shield (28, -28, D:9) a +0 war axe a cursed +0 chain mail (28, -18, D:9) a +0 trident a cursed +0 plate armour (29, -33, D:9) a +6 spear of freezing a +0 ring mail (29, -28, D:9) a +2 flail of protection a +0 ring mail (32, 10, D:9) 5 exploding tomahawks (43, -12, D:9) a +0 halberd (43, -11, D:9) a +0 giant club (43, -7, D:9) a +0 whip a +0 spear a +0 scale mail (44, -17, D:9) a +0 troll leather armour (44, 4, D:9) a +0 spear 2 stones (45, -6, D:9) a +0 dagger (45, 5, D:9) a +2 halberd of protection (45, 7, D:9) a +0 giant spiked club (45, 15, D:9) 12 poisoned needles (46, -4, D:9) a +0 spear (46, -2, D:9) a +0 flail a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a potion of curing (1, -5, D:10) a +0 spear a +0 spear a +0 spear a +0 spear a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hound corpse (skeletalised by now) (6, -4, D:10) a quokka corpse (skeletalised by now) (9, -8, D:10) a howler monkey corpse (skeletalised by now) (17, -22, D:10) 10 stones (18, -10, D:10) a +0 giant club (35, 19, D:10) a black bear corpse (skeletalised by now) (37, -19, D:10) 21 bolts the Ecumenical Temple a bailey (0, 0, Bailey) a +0 long sword (1, 2, Bailey) a +0 dagger (2, 3, Bailey) a +0 short sword (unseen) (3, 4, Bailey) a +0 rapier (9, 14, Bailey) a +0 short sword