George Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -30, D:1) a +0 club (5, -28, D:1) a stone (6, -30, D:1) a stone (6, -27, D:1) a stone (6, -24, D:1) a +0 whip (6, -20, D:1) a +0 centaur barding (10, -24, D:1) a +0 robe (19, -26, D:1) a +0 scale mail (25, 2, D:1) a +0 whip (26, 2, D:1) a stone (27, 2, D:1) a stone (28, 2, D:1) a stone (29, 2, D:1) a stone (31, -20, D:1) a +0 hunting sling (31, 2, D:1) a +0 whip a stone (39, -11, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 dagger (3, -1, D:2) a +0 trident a cursed +0 animal skin a +0 helmet (3, 0, D:2) a cursed -3 club (5, -1, D:2) a +0 club (19, 39, D:2) a +0 short sword (20, 9, D:2) a +0 whip (27, 39, D:2) 18 stones (30, -2, D:2) a +0 club (30, 21, D:2) a +0 club (31, 21, D:2) a +0 club (50, 0, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, 24, D:3) a +0 club (5, -10, D:3) a jackal corpse (5, 24, D:3) 23 arrows (6, -10, D:3) a jackal corpse (7, -10, D:3) a jackal corpse (9, 3, D:3) 24 stones (16, 16, D:3) a +0 leather armour (16, 17, D:3) a +0 long sword (17, 0, D:3) a potion of lignification (17, 18, D:3) 25 arrows (19, -5, D:3) a cursed -3 short sword (20, 20, D:3) a +0 club (22, 24, D:3) a +0 shield (25, 0, D:3) 16 sling bullets (27, -15, D:3) a +0 club (29, -6, D:3) a +0 mace (29, 15, D:3) 24 stones (30, 5, D:3) a +0 whip (33, -10, D:3) 20 sling bullets Level 4 of the Dungeon (0, 0, D:4) an adder corpse (3, 0, D:4) 19 stones (13, 7, D:4) a +0 short sword a worm corpse (14, 12, D:4) a +1 leather armour of cold resistance (15, 15, D:4) 27 sling bullets