George Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -15, D:1) a +0 club (9, 3, D:1) a +0 dagger 2 stones (10, 1, D:1) a stone (11, 8, D:1) 18 stones (17, -30, D:1) a +0 short sword 2 stones (19, -13, D:1) a +0 dagger (20, -9, D:1) 5 stones (21, -11, D:1) a +0 club (22, -14, D:1) a +0 robe (23, -15, D:1) 31 stones (26, -9, D:1) a +0 short sword (36, -23, D:1) 12 stones (42, -14, D:1) a +0 dagger (45, -3, D:1) 22 stones (52, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (1, 7, D:2) a +0 dagger (2, 16, D:2) a +0 ring mail (8, 5, D:2) a +0 club (16, 22, D:2) a +0 leather armour (25, -18, D:2) 18 bolts (25, 17, D:2) a +0 robe (26, 26, D:2) 5 tomahawks (32, 1, D:2) 16 stones (34, 1, D:2) a +0 robe (41, -25, D:2) a +0 club (46, -19, D:2) a +0 short sword (49, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (2, -15, D:3) a +0 club a goblin corpse (4, -24, D:3) an adder corpse (5, -22, D:3) a +0 leather armour (7, -23, D:3) a +0 leather armour (9, 0, D:3) a +0 short sword a kobold corpse (10, -21, D:3) a +0 club (12, 0, D:3) 18 arrows