George Level 1 of the Dungeon (0, 0, D:1) 13 stones (9, 5, D:1) a +0 dagger (12, 5, D:1) a +0 dagger (12, 18, D:1) a +0 club (17, 14, D:1) a +0 ring mail (29, 9, D:1) a +0 dagger (32, -11, D:1) a +0 dagger (39, 12, D:1) a +0 club (44, -2, D:1) a +0 short sword (48, -4, D:1) a +0 leather armour (53, 13, D:1) a +0 dagger (61, 31, D:1) a +0 whip (63, -8, D:1) a +0 spear (63, 40, D:1) a cursed +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 17 stones (0, 28, D:2) a +0 club (5, -22, D:2) a +0 leather armour (22, 12, D:2) a +0 whip (26, 0, D:2) 16 sling bullets (26, 15, D:2) a stone (27, 20, D:2) a +0 whip (29, 7, D:2) a +0 whip (30, -12, D:2) a +0 dagger (39, 1, D:2) a +0 club (40, 15, D:2) a +0 halberd (45, -14, D:2) a +0 club (47, 17, D:2) a +0 flail (55, -23, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 29, D:3) 26 stones (1, -8, D:3) a +0 whip 2 stones (1, 7, D:3) 3 tomahawks (1, 9, D:3) a tomahawk (1, 10, D:3) a tomahawk (3, -7, D:3) a stone (4, 36, D:3) a +0 ring mail (5, 36, D:3) a +0 scale mail a +0 war axe (11, 38, D:3) 25 stones (13, -3, D:3) 25 arrows (18, 9, D:3) a +0 dagger (18, 43, D:3) a +0 blowgun 17 poisoned needles (19, 43, D:3) a +0 dagger (20, 43, D:3) a poisoned needle (26, 4, D:3) 14 stones (33, 43, D:3) 12 arrows (37, 41, D:3) an uncursed ring of ice (39, -9, D:3) 25 stones (44, 30, D:3) a +0 dagger (47, 9, D:3) 21 stones (49, 0, D:3) 9 stones (51, 8, D:3) 21 sling bullets (53, 45, D:3) 11 stones (58, -1, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a cursed +0 robe (1, 0, D:4) a cursed -2 dagger (1, 38, D:4) 9 stones (4, -8, D:4) a +0 falchion (16, 42, D:4) 19 stones (19, 9, D:4) a +0 robe (21, 36, D:4) a +0 dagger a +0 robe (21, 37, D:4) a +0 short sword (23, 37, D:4) a +0 dagger a +0 robe (38, 19, D:4) a +0 giant spiked club (45, 29, D:4) 12 arrows (46, 5, D:4) 25 stones (46, 8, D:4) a +0 scale mail (47, 26, D:4) a +0 whip (54, 7, D:4) 19 stones (55, 31, D:4) a +0 club (56, 31, D:4) a +0 flail a +0 flail a +0 ring mail Level 5 of the Dungeon [Shop] Estuf's Antique Armour Shoppe a +0 plate armour (552 gold) a +0 plate armour of poison resistance (648 gold) a +1 ring mail of positive energy (312 gold) a +0 chain mail (108 gold) a +0 robe (16 gold) a cursed +0 helmet (36 gold) a +0 leather armour (48 gold) (0, 0, D:5) a +0 mace (7, 30, D:5) a +0 robe (14, -1, D:5) 8 poisoned needles (22, 5, D:5) 14 stones (24, 21, D:5) a +0 flail a +0 robe (24, 30, D:5) a cursed +0 leather armour (28, 8, D:5) a +0 dagger a +0 robe of magic resistance a +0 rapier (50, 17, D:5) a +0 leather armour (65, 5, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) an uncursed amulet of inaccuracy 2 scrolls of amnesia (7, 27, D:6) a +0 hunting sling (8, -2, D:6) 20 stones (8, 27, D:6) 2 potions of brilliance (13, 6, D:6) a +0 chain mail (31, -5, D:6) an arrow (31, 0, D:6) a +0 shortbow 9 arrows (32, -4, D:6) an arrow (38, 1, D:6) a +0 dagger (38, 2, D:6) a +0 mace (38, 4, D:6) a +0 dagger a +0 robe (42, 4, D:6) a +0 flail (44, 5, D:6) 15 stones (47, 18, D:6) a +0 shortbow 10 arrows (48, 20, D:6) 2 arrows (48, 21, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) 4 large rocks (2, 9, D:7) an arrow (3, 6, D:7) a +0 shortbow 20 arrows (3, 9, D:7) an arrow (8, 4, D:7) a cursed -3 flail (23, 5, D:7) 17 arrows a +0 shortbow (26, 5, D:7) an arrow (27, 5, D:7) an arrow (28, -22, D:7) a +0 chain mail (28, -2, D:7) a +0 buckler (29, 6, D:7) a +0 robe a +4 halberd (29, 16, D:7) a +0 ring mail (30, -7, D:7) a +0 giant club (30, 5, D:7) an arrow (38, 5, D:7) a +2 hand axe of freezing (38, 6, D:7) a cursed +0 robe a +3 great sword of freezing (39, 4, D:7) a +0 robe (40, -5, D:7) 6 arrows (42, 6, D:7) a +0 robe a +4 halberd Level 8 of the Dungeon [Shop] Puno's Armour Emporium a +2 chain mail of cold resistance (322 gold) a +4 scale mail of fire resistance (465 gold) a +2 robe of the Archmagi (565 gold) a +0 chain mail (67 gold) the +0 pair of gloves of Xeptibegh {rCorr Dex+8} (508 gold) It affects your dexterity (+8). It protects you from acid and corrosion. a +2 plate armour of magic resistance (600 gold) a +0 leather armour (30 gold) a +4 scale mail of cold resistance (465 gold) the cursed +0 pair of boots "Xaem" {rC+ SInv} (295 gold) It protects you from cold. It lets you see invisible. It has a curse placed upon it. a +0 leather armour (30 gold) [Shop] Qos Qisui's Antique Weapon Boutique a +0 shortbow (81 gold) a +0 broad axe (108 gold) a +0 short sword (81 gold) a +0 arbalest (121 gold) the cursed +0 fustibalus "Tattletale" {freeze, rPois rF+ MR- Int+4} (1252 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 hand crossbow of velocity (329 gold) a +1 glaive of venom (399 gold) a +0 longbow (121 gold) a +0 blowgun (67 gold) a +0 giant spiked club (51 gold) a +0 hunting sling (40 gold) [Shop] Yfahoceu's Weapon Shop 22 poisoned needles (96 gold) 18 stones (19 gold) a +0 trident (38 gold) the cursed +1 hunting sling of Uncertain Death {velocity, rC+ rN++ Str+2} (361 gold) Any stone fired from it inflicts extra damage. It affects your strength (+2). It protects you from cold. It greatly protects you from negative energy. It has a curse placed upon it. a +0 trident (38 gold) a +0 hand crossbow (38 gold) a +1 war axe of electrocution (172 gold) a +0 whip (27 gold) [Shop] Binu's Jewellery Shop an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of the gourmand (420 gold) an uncursed ring of wizardry (420 gold) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (968 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. a +2 ring of evasion (140 gold) an uncursed ring of ice (350 gold) a cursed ring of loudness (63 gold) a +1 ring of protection (42 gold) [Shop] Evept's Book Shop a book of Necromancy (420 gold) a book of Callings (420 gold) a book of Frost (490 gold) a book of Misfortune (280 gold) a manual of Crossbows (1545 gold) a book of Maledictions (350 gold) a book of Changes (350 gold) a book of Misfortune (280 gold) a book of Callings (420 gold) a book of Frost (490 gold) a book of Cantrips (280 gold) a book of Death (980 gold) a book of Geomancy (490 gold) (0, 0, D:8) a +1 leather armour of positive energy (8, 9, D:8) a +0 short sword (35, -4, D:8) 3 poisoned needles (36, 1, D:8) a +0 ring mail (43, -9, D:8) 25 stones (43, 6, D:8) a +0 longbow (44, 0, D:8) a +0 glaive a +0 animal skin (45, -12, D:8) 13 sling bullets Level 9 of the Dungeon [Shop] Izusoor's Antique Weapon Shoppe a +2 hunting sling of flaming (543 gold) a +1 mace of holy wrath (458 gold) the cursed +1 shortbow of Moqeubb {flame, rElec} (791 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It has a curse placed upon it. a cursed -2 trident (3 gold) a cursed -1 trident (3 gold) a +1 rapier of protection (436 gold) a +0 scimitar (148 gold) a +4 broad axe of flaming (1080 gold) the +5 scimitar of the Thirteen Allies {freeze, rPois rF++ MR+ Str-5} (2072 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. a +0 dagger (74 gold) the +7 hand axe of the Bear {drain, *Drain +Fly Str+4 Int+4} (2245 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+4). It lets you fly. It causes draining when unequipped. a +2 scimitar of holy wrath (710 gold) a +0 flail (129 gold) (0, 0, D:9) a steam dragon skeleton (4, -34, D:9) a +0 flail (4, -33, D:9) an orc corpse (4, -20, D:9) a +0 whip (5, -34, D:9) a +0 mace a +0 war axe a +0 flail a +0 leather armour an orc corpse an orc corpse an orc corpse (6, -2, D:9) 14 stones (9, -24, D:9) an adder corpse (12, -10, D:9) a +0 club (13, -11, D:9) a +0 whip a +0 club (13, -10, D:9) a +0 short sword a +0 plate armour (14, -5, D:9) a +0 flail a +0 chain mail (14, -4, D:9) a +0 dagger a +0 robe (16, -4, D:9) a +0 short sword a +0 chain mail (20, -4, D:9) a +0 shortbow 16 arrows (20, -2, D:9) an arrow (20, 0, D:9) 4 arrows (21, 1, D:9) a +0 leather armour (24, 2, D:9) a +0 hand axe a +0 chain mail (27, -15, D:9) a cursed -3 hunting sling a +0 quarterstaff 14 sling bullets a +0 ring mail (30, -15, D:9) a sling bullet (31, -16, D:9) a sling bullet (33, -19, D:9) a +0 club (33, -18, D:9) a sling bullet (34, -17, D:9) a +0 giant club a cursed -2 giant spiked club (34, 7, D:9) a book of Geomancy (40, 13, D:9) 26 stones (40, 15, D:9) a stone (40, 17, D:9) a stone (40, 18, D:9) a stone (41, -41, D:9) a +0 shield (42, -5, D:9) 28 stones Level 10 of the Dungeon (0, 0, D:10) a killer bee corpse (1, -2, D:10) a +0 battleaxe (unseen) the Ecumenical Temple