George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -2, D:1) 21 sling bullets (7, 2, D:1) a cursed -2 club (13, -3, D:1) a +0 dagger (24, 11, D:1) 15 arrows (25, 6, D:1) a +0 whip (36, -1, D:1) a +0 dagger (37, 10, D:1) a +0 leather armour (40, -4, D:1) a +0 dagger (40, 3, D:1) a +0 leather armour (44, 12, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (5, -12, D:2) a hobgoblin corpse (skeletalised by now) (5, 6, D:2) a stone (7, 6, D:2) a stone (9, -15, D:2) a +0 ring mail (18, 14, D:2) a bat corpse (23, 6, D:2) 27 stones (40, 3, D:2) a +0 club (40, 4, D:2) a +0 leather armour