George Level 1 of the Dungeon (0, 0, D:1) 15 arrows (2, -7, D:1) a +0 whip (10, -25, D:1) 20 stones (12, -25, D:1) 9 poisoned needles (24, -3, D:1) a +0 club (28, -11, D:1) a +0 ring mail (29, -5, D:1) a +0 leather armour (29, 3, D:1) a +0 dagger (30, -26, D:1) a +0 short sword (33, -39, D:1) a +0 whip (45, -31, D:1) a +0 leather armour (46, -25, D:1) 9 stones (48, -29, D:1) a +0 club (49, -18, D:1) a +0 club (50, -28, D:1) a stone (50, -27, D:1) a stone (51, -30, D:1) 2 stones (51, -16, D:1) a +0 whip (51, -15, D:1) 26 sling bullets (57, -34, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -31, D:2) a stone (6, -31, D:2) a stone (9, -30, D:2) 2 stones (9, 1, D:2) a +2 dagger of venom (12, -10, D:2) 22 stones (22, -3, D:2) a quokka corpse (23, -32, D:2) a frilled lizard corpse (skeletalised by now) (36, 13, D:2) a +0 club (36, 16, D:2) a stone (37, 17, D:2) a stone (47, -46, D:2) a +0 robe (47, -30, D:2) a frilled lizard corpse (skeletalised by now) (47, -28, D:2) a +0 ring mail (48, 1, D:2) a +0 club (54, -32, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 17 bolts (2, -7, D:3) a +0 dagger the goblin corpse of Ijyb (3, -12, D:3) a scroll of recharging