George Level 1 of the Dungeon (1, 1, D:1) 17 stones (25, 7, D:1) a +0 mace (29, -7, D:1) a +0 club (29, 11, D:1) a +1 dagger of draining 2 stones (31, -13, D:1) a +0 dagger of flaming (31, 12, D:1) a stone (32, 12, D:1) a stone (34, 29, D:1) a +0 leather armour (37, 10, D:1) a +0 club (38, -3, D:1) 19 bolts (40, 1, D:1) 14 sling bullets (41, 7, D:1) 29 arrows (43, 2, D:1) a +0 dagger (45, 4, D:1) 19 arrows (57, 33, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (2, 12, D:2) 4 stones (3, -5, D:2) a bat corpse (4, -4, D:2) a goblin corpse (7, 11, D:2) 14 arrows (11, 6, D:2) 3 stones (14, -23, D:2) a +0 dagger a +0 club a +0 short sword a goblin corpse a kobold corpse (14, -10, D:2) a +0 ring mail (17, -21, D:2) 19 stones (18, -21, D:2) an adder corpse (21, -12, D:2) a +0 short sword (29, -2, D:2) 18 stones (31, -14, D:2) a +0 dagger (43, -6, D:2) a +0 ring mail (44, -13, D:2) 18 stones